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Automatic changelog compile [ci skip]
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actions-user committed Dec 11, 2023
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- bugfix: false walls icons will now display again
whataboutism-alos:
- rscadd: Sprited and implemented a short lizard tail
2023-12-11:
Hatterhat:
- balance: Energy shoulder holsters can now fit the CIN plasma pistols and their
associated batteries.
Higgin:
- balance: most diseases can now be slowed, mitigated, and eventually cured through
being well-fed, resting, and using spaceacillin. Curing diseases through this
way will give you immunity if you experience them at their peak/maximum and
aren't starving/malnourished when they cure.
- balance: disease symptoms can be forestalled for up to 100 cycles with a declining
chance of avoiding them over time using rest or spaceacillin.
- balance: This does not apply to things like fungal TB; it does apply to healing
viruses if you don't take care of yourself by staying fed and avoiding spaceacillin.
- balance: disease can be cured through direct injection or ingestion of cured blood.
However, curing disease in this way does not provide lasting immunity. You need
to naturally beat the virus or get a vaccine for that.
- balance: Wearing internals or using protective equipment while infected can limit
the spread of respiratory illnesses from yourself to others. Contact transmission
is still possible however.
- balance: Medical Doctors now have roundstart virology access. Paramedics and coroners
now get virology access on skeleton shift access. Virologists now have roundstart
pharmacy access.
- balance: Sentient Diseases now resist being overridden by other advanced diseases
and can always override other advanced diseases; they also have an extra bonus
on their stealth stat to help make up for early outing without a bit more testing.
- balance: biohazard lockers now also contain a syringe of spaceacillin (in line
with the orderable kit from cargo.)
- balance: Virus severity is now also a function of the number of symptoms out of
max your virus has. Experiment with different combinations using less than six
symptoms to make viruses that are deceptively less-obvious and less quick to
self-cure at the tradeoff of stats.
Melbert:
- refactor: Refactored some methods of items interacting with other objects or mobs,
such as surgery and health analzyers. Report if anything seems wrong
Thlumyn:
- rscadd: Slimepeople can now get wings from flight potions.
WarlockD:
- bugfix: 'The air_alarm_circuit to gets the environment from the proper turf.
:cl:'
honkpocket:
- bugfix: Changes the main chemical of the Narcolepsy medicine from synaphydramine
to modafinil
jlsnow301:
- refactor: 'TGUI V5: The UI has had its entire engine replaced with React v18.2.
This might cause obvious or laughably broken UIs in places you wouldn''t expect.
Please report any issues you find to the repo!'
san7890:
- admin: Object Possession has been reworked, please report any potential bugs.
- qol: Object Possession should now throw a screen alert for you to unpossess the
object instead of you having to search the stat-panel for the "release obj"
verb. You can still use the verb but it's a lot nicer now. Aghosting will also
work now.
vinylspiders:
- bugfix: randomized spawned mobs will now have their species' random mutant colors
and features applied properly
xXPawnStarrXx:
- bugfix: fixed big rice pans getting worse with cooking.

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