Skip to content

Commit

Permalink
[MIRROR] Cargo ripley starts at full charge. (#2563)
Browse files Browse the repository at this point in the history
* Cargo ripley starts at full charge. (#83287)

## About The Pull Request
Cargo ripley starts at 100% charge instead of 25% charge.
## Why It's Good For The Game
Because charging a cell actually requires a significant amount of energy
now, the roundstart ripley starting almost uncharged causes quite a
significant roundstart load since it's next to the recharger. This makes
it start fully charged so the roundstart power rush is less extreme.
## Changelog
:cl:
balance: Cargo ripley's cell starts fully charged.
/:cl:

* Cargo ripley starts at full charge.

---------

Co-authored-by: Pickle-Coding <[email protected]>
Co-authored-by: NovaBot13 <[email protected]>
  • Loading branch information
3 people authored and StealsThePRs committed May 20, 2024
1 parent d2b918f commit 5eeaee5
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions code/modules/vehicles/mecha/working/ripley.dm
Original file line number Diff line number Diff line change
Expand Up @@ -265,8 +265,6 @@ GLOBAL_DATUM(cargo_ripley, /obj/vehicle/sealed/mecha/ripley/cargo)

/obj/vehicle/sealed/mecha/ripley/cargo/Initialize(mapload)
. = ..()
if(cell)
cell.charge = FLOOR(cell.charge * 0.25, 1) //Starts at very low charge

//Attach hydraulic clamp ONLY
var/obj/item/mecha_parts/mecha_equipment/hydraulic_clamp/HC = new
Expand Down

0 comments on commit 5eeaee5

Please sign in to comment.