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[MIRROR] [no gbp] fixes lobstrosities fishing infinite resources [MDB…
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… IGNORE] (#2911)

* [no gbp] fixes lobstrosities fishing infinite resources (#83661)

## About The Pull Request
fixes lobstrosities being able to fish tons of resources, closes #83565

## Why It's Good For The Game
fixes the fishing economy

## Changelog
:cl:
fix: lobstrosities will no longer be able to fish out multiple
necropolis chests
/:cl:

* [no gbp] fixes lobstrosities fishing infinite resources

---------

Co-authored-by: Ben10Omintrix <[email protected]>
Co-authored-by: NovaBot13 <[email protected]>
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3 people authored and StealsThePRs committed Jun 8, 2024
1 parent 7acf9e9 commit 6321edd
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions code/datums/components/profound_fisher.dm
Original file line number Diff line number Diff line change
Expand Up @@ -52,9 +52,9 @@
if(!do_after(living_parent, 10 SECONDS, target = target))
qdel(lure)
return
var/reward_loot = pick_weight(fish_spot.fish_table)
var/reward_loot = fish_spot.roll_reward(our_rod, parent)
if(ispath(reward_loot))
new reward_loot(get_turf(living_parent))
fish_spot.dispense_reward(reward_loot, parent, target)
qdel(lure)

/obj/item/fishing_rod/mob_fisher
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