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[MIRROR] Flips the supermatter filters on Birdshot to have them work …
…like other maps. [MDB IGNORE] (#25033) * Flips the supermatter filters on Birdshot to have them work like other maps. (#79669) ## About The Pull Request ![image](https://github.com/tgstation/tgstation/assets/13697285/8ccf96ed-7aec-4985-b2dd-6810c8d3725d) This PR flips the ~~bird~~ filters on the Birdshot Supermatter engine. Now they work like other maps, where the filtered gas is the one that says in the engine, rather than getting filtered out. ## Why It's Good For The Game Currently like half the rounds on Birdshot (I actually wonder if I'm even hyperbolic or if its not actually lowballing it) happen to have a supermatter delamination early into the round because the design has a critical part that's so different to other maps. I didn't make it an inverse filter by default since it makes the maps a bit more consistent, but more importantly, makes bad-faith players intentionally sabotaging the supermatter way, way more obvious. ## Changelog :cl: qol: The supermatter filters have been flipped on BirdshotStation to work like the supermatters on every round, meaning the filtered gas goes in, and the non-filtered gas comes out. /:cl: * Flips the supermatter filters on Birdshot to have them work like other maps. --------- Co-authored-by: CRITAWAKETS <[email protected]>
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