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borgs dont dgasp twice when dying (#220)
* borgs dont dgasp twice when dying (#80671) ## About The Pull Request fixes #80552 removes a single if statement that makes borgs dgasp when dying to _not_ gibbing, which they already did from what i checked mob/living/silicon/death(gibbed) didnt do much, but idk if its something important ## Why It's Good For The Game Cyborgs couldnt play dead since a single dgasp meant the cyborg wasnt dead ## Changelog :cl: fix: Cyborgs do not deathgasp twice when dying anymore /:cl: * borgs dont dgasp twice when dying --------- Co-authored-by: uaioy <[email protected]> Co-authored-by: NovaBot <[email protected]>
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