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[MIRROR] unhardcodes modsuit parts (#2565)
* unhardcodes modsuit parts * Update more entombed mod_parts usage * Makes our custom skins work * whoopsie * gloves! * Resolve conflicts, preserve overslotting * Get rid of the timeline theme This doesn't exist upstream and isn't used here, replaced by the chrono theme? * Port our themes over, seal messages * update some usage of mod_parts * proc and argument updating * some more usage updates * retracts_into updating * adds some required slots to modules * Add a flashlight retracts_into * deactivate() is the one that turns it off * Require full deployment to activate modules Worth investigating in the future, perhaps make it only require the modules "required_slots" to be deployed to activate, and only deactivate if one of those slots vanish --------- Co-authored-by: Fikou <[email protected]> Co-authored-by: Fluffles <[email protected]>
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Original file line number | Diff line number | Diff line change |
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@@ -54,3 +54,4 @@ | |
name = "Cargo Technician (MODsuit)" | ||
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back = /obj/item/mod/control/pre_equipped/loader | ||
suit = null |
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