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* Fix psyker echolocation lag (#82005) ## About The Pull Request Fixes a slowly increasing lag for psykers, subtly introduced by #80042 Turns out the code expects all of the images to fully fade out before any new images start fading in, thus the expiry time + fade out time must not exceed the cooldown time. Note that this will still be laggier than if you're NOT a psyker because of how things are rendered, but it should stay consistent. Fixes #81446 Fixes #80442 Fixes #80798 ## Why It's Good For The Game letting literally thousands of images build up on the client is not a good thing, turns out. ## Changelog :cl: fix: Psyker vision no longer causes infinitely worsening lag /:cl: * Fix psyker echolocation lag --------- Co-authored-by: NovaBot <[email protected]> Co-authored-by: FlufflesTheDog <[email protected]>
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