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[MIRROR] Fixes the larva "hide" ability not properly hiding larvas un…
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…der tables. (#2404)

* [MIRROR] [NO GBP] Fixes the larva "hide" ability not properly hiding larvas under tables. (#1436)

* [NO GBP] Fixes the larva "hide" ability not properly hiding larvas under tables. (#81921)

## About The Pull Request
This PR fixes yet another small issue with elevation.

## Why It's Good For The Game
This PR fixes yet another small issue with elevation.

## Changelog

:cl:
fix: Fixed the larva "hide" ability not properly hiding larvas under
tables.
/:cl:

* [NO GBP] Fixes the larva "hide" ability not properly hiding larvas under tables.

---------

Co-authored-by: NovaBot <[email protected]>
Co-authored-by: Ghom <[email protected]>
Co-authored-by: Iajret <[email protected]>
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4 people authored Mar 14, 2024
1 parent 7a8cb8d commit d344188
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Showing 5 changed files with 26 additions and 4 deletions.
2 changes: 2 additions & 0 deletions code/__DEFINES/traits/declarations.dm
Original file line number Diff line number Diff line change
Expand Up @@ -509,6 +509,8 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai

/// Is the mob standing on an elevated surface? This prevents them from dropping down if not elevated first.
#define TRAIT_ON_ELEVATED_SURFACE "on_elevated_surface"
/// Does the mob ignore elevation? (e.g. xeno larvas on hiding)
#define TRAIT_IGNORE_ELEVATION "ignore_elevation"

/// Prevents you from twohanding weapons.
#define TRAIT_NO_TWOHANDING "no_twohanding"
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1 change: 1 addition & 0 deletions code/_globalvars/traits/_traits.dm
Original file line number Diff line number Diff line change
Expand Up @@ -256,6 +256,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_HULK" = TRAIT_HULK,
"TRAIT_HUSK" = TRAIT_HUSK,
"TRAIT_ID_APPRAISER" = TRAIT_ID_APPRAISER,
"TRAIT_IGNORE_ELEVATION" = TRAIT_IGNORE_ELEVATION,
"TRAIT_IGNOREDAMAGESLOWDOWN" = TRAIT_IGNOREDAMAGESLOWDOWN,
"TRAIT_IGNORESLOWDOWN" = TRAIT_IGNORESLOWDOWN,
"TRAIT_IGNORING_GRAVITY" = TRAIT_IGNORING_GRAVITY,
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1 change: 1 addition & 0 deletions code/_globalvars/traits/admin_tooling.dm
Original file line number Diff line number Diff line change
Expand Up @@ -96,6 +96,7 @@ GLOBAL_LIST_INIT(admin_visible_traits, list(
"TRAIT_HIDE_EXTERNAL_ORGANS" = TRAIT_HIDE_EXTERNAL_ORGANS,
"TRAIT_HOLY" = TRAIT_HOLY,
"TRAIT_HUSK" = TRAIT_HUSK,
"TRAIT_IGNORE_ELEVATION" = TRAIT_IGNORE_ELEVATION,
"TRAIT_IGNOREDAMAGESLOWDOWN" = TRAIT_IGNOREDAMAGESLOWDOWN,
"TRAIT_IGNORESLOWDOWN" = TRAIT_IGNORESLOWDOWN,
"TRAIT_ILLITERATE" = TRAIT_ILLITERATE,
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24 changes: 20 additions & 4 deletions code/datums/elements/elevation.dm
Original file line number Diff line number Diff line change
Expand Up @@ -113,6 +113,8 @@
for(var/mob/living/living in target)
ADD_TRAIT(living, TRAIT_ON_ELEVATED_SURFACE, REF(src))
RegisterSignal(living, COMSIG_LIVING_SET_BUCKLED, PROC_REF(on_set_buckled))
RegisterSignal(living, SIGNAL_ADDTRAIT(TRAIT_IGNORE_ELEVATION), PROC_REF(on_ignore_elevation_add))
RegisterSignal(living, SIGNAL_REMOVETRAIT(TRAIT_IGNORE_ELEVATION), PROC_REF(on_ignore_elevation_remove))
elevate_mob(living)

/datum/element/elevation_core/Detach(datum/source)
Expand All @@ -133,7 +135,7 @@
continue
REMOVE_TRAIT(living, TRAIT_ON_ELEVATED_SURFACE, REF(src))
elevate_mob(living, -pixel_shift)
UnregisterSignal(living, COMSIG_LIVING_SET_BUCKLED)
UnregisterSignal(living, list(COMSIG_LIVING_SET_BUCKLED, SIGNAL_ADDTRAIT(TRAIT_IGNORE_ELEVATION), SIGNAL_REMOVETRAIT(TRAIT_IGNORE_ELEVATION)))
return ..()

/datum/element/elevation_core/proc/on_entered(turf/source, atom/movable/entered, atom/old_loc)
Expand All @@ -143,6 +145,8 @@
var/elevate_time = isturf(old_loc) && source.Adjacent(old_loc) ? ELEVATE_TIME : 0
elevate_mob(entered, elevate_time = elevate_time)
RegisterSignal(entered, COMSIG_LIVING_SET_BUCKLED, PROC_REF(on_set_buckled))
RegisterSignal(entered, SIGNAL_ADDTRAIT(TRAIT_IGNORE_ELEVATION), PROC_REF(on_ignore_elevation_add))
RegisterSignal(entered, SIGNAL_REMOVETRAIT(TRAIT_IGNORE_ELEVATION), PROC_REF(on_ignore_elevation_remove))

/datum/element/elevation_core/proc/on_initialized_on(turf/source, atom/movable/spawned)
SIGNAL_HANDLER
Expand All @@ -152,15 +156,17 @@
/datum/element/elevation_core/proc/on_exited(turf/source, atom/movable/gone)
SIGNAL_HANDLER
if((isnull(gone.loc) || !HAS_TRAIT_FROM(gone.loc, TRAIT_ELEVATED_TURF, REF(src))) && isliving(gone))
// Always unregister the signal, we're still leaving even if already shifted down.
UnregisterSignal(gone, COMSIG_LIVING_SET_BUCKLED)
// Always unregister the signals, we're still leaving even if not affected by elevation.
UnregisterSignal(gone, list(COMSIG_LIVING_SET_BUCKLED, SIGNAL_ADDTRAIT(TRAIT_IGNORE_ELEVATION), SIGNAL_REMOVETRAIT(TRAIT_IGNORE_ELEVATION)))
if(!HAS_TRAIT_FROM(gone, TRAIT_ON_ELEVATED_SURFACE, REF(src)))
return
REMOVE_TRAIT(gone, TRAIT_ON_ELEVATED_SURFACE, REF(src))
var/elevate_time = isturf(gone.loc) && source.Adjacent(gone.loc) ? ELEVATE_TIME : 0
elevate_mob(gone, -pixel_shift, elevate_time)

/datum/element/elevation_core/proc/elevate_mob(mob/living/target, z_shift = pixel_shift, elevate_time = ELEVATE_TIME)
/datum/element/elevation_core/proc/elevate_mob(mob/living/target, z_shift = pixel_shift, elevate_time = ELEVATE_TIME, force = FALSE)
if(HAS_TRAIT(target, TRAIT_IGNORE_ELEVATION) && !force)
return
var/buckled_to_vehicle = FALSE
if(target.buckled)
if(isvehicle(target.buckled))
Expand All @@ -181,6 +187,8 @@
*/
/datum/element/elevation_core/proc/on_set_buckled(mob/living/source, atom/movable/new_buckled)
SIGNAL_HANDLER
if(HAS_TRAIT(source, TRAIT_IGNORE_ELEVATION))
return
if(source.buckled)
if(isvehicle(source.buckled))
animate(source.buckled, pixel_z = -pixel_shift, time = ELEVATE_TIME, flags = ANIMATION_RELATIVE|ANIMATION_PARALLEL)
Expand All @@ -193,6 +201,14 @@
else if(!isliving(new_buckled))
animate(source, pixel_z = -pixel_shift, time = ELEVATE_TIME, flags = ANIMATION_RELATIVE|ANIMATION_PARALLEL)

/datum/element/elevation_core/proc/on_ignore_elevation_add(mob/living/source, trait)
SIGNAL_HANDLER
elevate_mob(source, -pixel_shift, force = TRUE)

/datum/element/elevation_core/proc/on_ignore_elevation_remove(mob/living/source, trait)
SIGNAL_HANDLER
elevate_mob(source, pixel_shift)

/datum/element/elevation_core/proc/on_reset_elevation(turf/source, list/current_values)
SIGNAL_HANDLER
current_values[ELEVATION_CURRENT_PIXEL_SHIFT] = pixel_shift
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2 changes: 2 additions & 0 deletions code/modules/mob/living/carbon/alien/larva/powers.dm
Original file line number Diff line number Diff line change
Expand Up @@ -13,13 +13,15 @@
span_notice("[owner] slowly peeks up from the ground..."),
span_noticealien("You stop hiding."),
)
ADD_TRAIT(owner, TRAIT_IGNORE_ELEVATION, ACTION_TRAIT)

else
owner.layer = hide_layer
owner.visible_message(
span_name("[owner] scurries to the ground!"),
span_noticealien("You are now hiding."),
)
REMOVE_TRAIT(owner, TRAIT_IGNORE_ELEVATION, ACTION_TRAIT)

return TRUE

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