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[MIRROR] Security photobooths have their own ID (#1963)
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* Security photobooths have their own ID (#82628)

## About The Pull Request

Prevents the HoP's photobooth button from connecting to the security
photobooth via having the same ID.

## Why It's Good For The Game

I forgot to add this when I made the security photobooth but it's
important that by default without any varedits, the HoP and security
photobooths stay separate.

## Changelog

:cl:
fix: The HoP's photobooth button is now consistently connected to the
HoP's photobooth.
/:cl:

* Security photobooths have their own ID

---------

Co-authored-by: John Willard <[email protected]>
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2 people authored and StealsThePRs committed Apr 14, 2024
1 parent d4a333c commit e16e88b
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1 change: 1 addition & 0 deletions code/game/machinery/photobooth.dm
Original file line number Diff line number Diff line change
Expand Up @@ -38,6 +38,7 @@
req_one_access = list(ACCESS_SECURITY)
color = COLOR_LIGHT_GRAYISH_RED
add_height_chart = TRUE
button_id = "photobooth_machine_security"

/obj/machinery/photobooth/Initialize(mapload)
. = ..()
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