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Icecat camp but epic!! | Visual updates to stuff that made the before…
… mentioned camp look awful | Hazardously concentrated amounts of :3 (#24056) (#226) * gah muhfuckin dam!! * boutta go eat me some chicken parmesan * gates and fence gates * things that dont exist anymore * updates some of the other stuff * hot and steamy * oops * those particles shoulda ctually work now * fixes various things * makes the fence gate actually work * right * fixes some stuff * are u a grass? * this map is cool as fuck * wow those forge structures are crusty ahh hell * lets get lighting that looks cooler * wall mounted torches for lighting * i have plans that I cannot share with you * ohj yea,, * i think the map might be ready * map template, removes the old map * right, component lists * oops 2 * may i be confused forever * lets do the automapper solution * fixes fences * makes the posts more resistant to stray plasma cutter bolts * linta * puts some climbing hooks around * everything everywhere all at once * reverts the forge structure change * Update modular_skyrat/modules/primitive_structures/code/storage_structures.dm * Update modular_skyrat/modules/primitive_structures/code/storage_structures.dm * Update modular_skyrat/modules/primitive_structures/code/storage_structures.dm * Update modular_skyrat/modules/primitive_cooking_additions/code/stone_stove.dm * Update modular_skyrat/modules/primitive_cooking_additions/code/stone_oven.dm * Update modular_skyrat/modules/primitive_cooking_additions/code/stone_oven.dm * Update modular_skyrat/modules/primitive_cooking_additions/code/stone_stove.dm * makes big doors reset their layer when not facing east * im so mad * makes the vendor actually work for cats again * that's not suppsoed to happen * fixes test failure --------- Co-authored-by: Paxilmaniac <[email protected]> Co-authored-by: GoldenAlpharex <[email protected]>
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