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[MIRROR] Fixes random species features not being applied when spawning randomized mobs #1063

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merged 1 commit into from
Dec 10, 2023

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Original PR: Skyrat-SS13/Skyrat-tg#25541

About The Pull Request

Fixes Skyrat-SS13/Skyrat-tg#25533

How This Contributes To The Skyrat Roleplay Experience

The mutant colors (and other features) specified in randomize_features() were not being applied properly. Now they should.

Proof of Testing

Akula, Lizards, Mammals

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image

Changelog

🆑 vinylspiders
fix: randomized spawned mobs will now have their species' random mutant colors and features applied properly
/:cl:

…zed mobs (#25541)

* Fixes random species features not being applied when spawning randomized mobs

* Does this without creating duped list entries

* Update dna.dm

* Update dna.dm

* No more monkey abominations

* Update monkey.dm

* Update monkey.dm

* Update global_lists.dm

* Update dna.dm
@Iajret Iajret merged commit b4c7a90 into master Dec 10, 2023
23 checks passed
AnywayFarus added a commit that referenced this pull request Dec 10, 2023
@Iajret Iajret deleted the upstream-mirror-25541 branch December 12, 2023 23:21
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Successfully merging this pull request may close these issues.

Spawned /mob/living/carbon/human/species/ will not colorize their mutant colors appropriatly
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