[MIRROR] Void Raptor / Blueshift perma tweaks and MOD module additions #1085
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Original PR: Skyrat-SS13/Skyrat-tg#25419
About The Pull Request
This PR makes a handful of QoL adjustments to Void Raptor and Blueshift, and brings them in line with changes made to other TG maps.
VoidRaptor:
Blueshift
fix: #24950
How This Contributes To The Skyrat Roleplay Experience
For players with characters running the Mute/Signer quirks, stock MODsuits are a pain to use. Suit gauntlets will replace their translator gloves. Unless they're able to get a suit put together ahead of time, they'll be stuck doing the retract gauntlets > send radio message > Extend Gauntlets shuffle. Adding a translator glove module to the stack of similar items (plasma fixation module / therma regulator), or the stack itself where absent, should alleviate that issue some.
Getting abandoned in an isolation cell sucks, and setting timers on your phone is a hassle. Adding cell timers to isolation cells should go some way to alleviating those frustrations.
Ditto for inmates put into the permabrig for non-permanent sentences. The infrastructure for using the genpop system is already present on both maps, so adding some directions should hopefully encourage its use.
Proof of Testing
Screenshots/Videos
Void Raptor
Isolation Cell
Door Timer Message
MOD Module Stacks in Engineering, Medical, and Security
Blueshift
Isolation Cells
Door Timer Message
MOD Module Stacks in Engineering, Medical, and Security
Exosuit Fabricator
Changelog
🆑 LovliestPlant
qol: [Void Raptor] [Blueshift] Adds door timers to permabrig isolation cells, and directions for using the genpop system near prisoner lockers.
qol: [Void Raptor] [Blueshift] Adds translator glove MOD modules to the stack of "accessibility" modules found in some storage rooms.
qol: [Blueshift] Adds stacks of "accessibility" MOD modules to Engineering, Security, and Medbay.
fix: [Blueshift] The forgotten exosuit fabricator will no longer attempt to output directly into the wall.
/:cl: