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[MIRROR] Fixed healing simplemobs with medical stacks + grammar/formatting/user feedback #1528

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merged 1 commit into from
Jan 14, 2024

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Mirrored on Nova: NovaSector/NovaSector#416
Original PR: tgstation/tgstation#80889

About The Pull Request

Fixed healing simplemobs with sutures and other stacks

Also made the formatting of the balloon alerts better and added some extra feedback messages that are clearer than "can't heal X"

After assessing damage for 1 second, if the body part is fully healed and the user is healing themselves, I made it NOT show another balloon alert, so as to not overload the user with balloon alerts, its obvious that its fully healed from the user's own HUD

The simplemob thing is me fixing my own PR, the grammar/formatting/feedback is new, so not sure about GBP no update, up to maints

Fixes tgstation/tgstation#80884

Changelog

🆑 13spacemen
fix: Healing simplemobs with sutures and other stacks works again
spellcheck: Healing mobs with medical stacks like suture and mesh give better user feedback messages
/:cl:

…tting/user feedback (#416)

* Fixed healing simplemobs with medical stacks + grammar/formatting/user feedback (#80889)

## About The Pull Request
Fixed healing simplemobs with sutures and other stacks

Also made the formatting of the balloon alerts better and added some
extra feedback messages that are clearer than "can't heal X"

After assessing damage for 1 second, if the body part is fully healed
and the user is healing themselves, I made it NOT show another balloon
alert, so as to not overload the user with balloon alerts, its obvious
that its fully healed from the user's own HUD

The simplemob thing is me fixing my own PR, the
grammar/formatting/feedback is new, so not sure about GBP no update, up
to maints

Fixes tgstation/tgstation#80884

## Changelog
:cl:
fix: Healing simplemobs with sutures and other stacks works again
spellcheck: Healing mobs with medical stacks like suture and mesh give
better user feedback messages
/:cl:

* Fixed healing simplemobs with medical stacks + grammar/formatting/user feedback

---------

Co-authored-by: 13spacemen <[email protected]>
Co-authored-by: NovaBot <[email protected]>
@Iajret Iajret merged commit b2b18a1 into master Jan 14, 2024
23 checks passed
@Iajret Iajret deleted the upstream-mirror-416 branch January 14, 2024 09:19
AnywayFarus added a commit that referenced this pull request Jan 14, 2024
Iajret pushed a commit that referenced this pull request Mar 19, 2024
…oltage wire (#1528)

* Fix vending machine shocking you twice when you pulse high voltage wire (#82077)

## About The Pull Request

Vending machine no longer shocks you twice when you pulse high voltage
wire.

as a bonus fixed a bug in airlock wires code - wires window closes when
you get shocked

## Changelog
:cl:
fix: Vending machine no longer shocks you twice when you pulse high
voltage wire.
fix: Airlock wires window closes when you get shocked
/:cl:

* Fix vending machine shocking you twice when you pulse high voltage wire

---------

Co-authored-by: antropod <[email protected]>
ReezeBL pushed a commit that referenced this pull request Mar 20, 2024
…oltage wire (#1528) (#2479)

* Fix vending machine shocking you twice when you pulse high voltage wire (#82077)

## About The Pull Request

Vending machine no longer shocks you twice when you pulse high voltage
wire.

as a bonus fixed a bug in airlock wires code - wires window closes when
you get shocked

## Changelog
:cl:
fix: Vending machine no longer shocks you twice when you pulse high
voltage wire.
fix: Airlock wires window closes when you get shocked
/:cl:

* Fix vending machine shocking you twice when you pulse high voltage wire

---------

Co-authored-by: NovaBot <[email protected]>
Co-authored-by: antropod <[email protected]>
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cant heal simple/basicmobs with sutures
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