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[TG Mirror] Medical beds show correct overlay #159

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merged 1 commit into from
Oct 20, 2023

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Mirrored on Skyrat: Skyrat-SS13/Skyrat-tg#24437
Original PR: tgstation/tgstation#79057

About The Pull Request

Update the overlay if the brakes are on at mapload

Changelog

🆑 LT3
fix: Maploaded medical beds now have correct brake lights
/:cl:

…437)

* Medical beds show correct overlay [NO GBP] (#79057)

## About The Pull Request

Update the overlay if the brakes are on at mapload

## Changelog

:cl: LT3
fix: Maploaded medical beds now have correct brake lights
/:cl:

* Medical beds show correct overlay [NO GBP]

---------

Co-authored-by: lessthanthree <[email protected]>
@AnywayFarus AnywayFarus merged commit be4d40f into master Oct 20, 2023
23 checks passed
@AnywayFarus AnywayFarus deleted the upstream-mirror-24437 branch October 20, 2023 10:02
Steals-The-PRs added a commit that referenced this pull request Oct 20, 2023
Iajret pushed a commit that referenced this pull request Jan 3, 2024
* Fixes .jsx missing from TguiTarget in build.js (#80630)

## About The Pull Request
.jsx files were recently switched to by TGstation, but because they were
not in TGUITarget, when you make changes to a .jsx file, it doesn't
recompile TGUI! Yippee!

I SPENT HALF AN HOUR RECOMPILING MY TGUI AND HAVING IT JUST NOT SHOW UP.
IT'S THE WORST. PLEASE FREE ME.
This PR fixes that

## Why It's Good For The Game
This has no game impact, it just fixes something that infuriates me. It
will save coders from the pain I had to go through before I realized
what was wrong.

## Changelog

:cl: ReturnToZender
fix: JSX files, when edited, cause TGUI to recompile on build
/:cl:

* Fixes .jsx missing from TguiTarget in build.js

---------

Co-authored-by: ReturnToZender <[email protected]>
Co-authored-by: NovaBot <[email protected]>
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3 participants