Fixes ai shell deployment not unregistering a death signal properly #162
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Mirrored on Skyrat: Skyrat-SS13/Skyrat-tg#24444
Original PR: tgstation/tgstation#78816
it was screaming runtimes each time an ai disconnected or reconnected to an ai shell because it never unregistered the death disconnect signal properly.
shouldn't be player facing i think but who knows maybe we've missed something here on an empty shell death. ai eye resets to the shell's position? no clue lmao it was just fucking annoying