[MIRROR] Cleans up a lot of old gun stuff, and either adds or tweaks some crates in preparation for some stuff i want to do later #1908
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Original PR: NovaSector/NovaSector#689
About The Pull Request
Adds two new crates, one with three renoster shotguns and some bandoliers, and another with identical contents to the armory kiboko launcher.
The CIN surplus crate has been reworked with some new items and some changed up random item code.
Some unused ammo and as a result broken black mesa mobs (unused entirely) have been deleted, among some other random bits like autolathe ammo for guns we don't use anymore.
And lastly, I re-sorted the modular weapons folder a bit to let there be a few less unsorted files.
How This Contributes To The Nova Sector Roleplay Experience
It'd be neat to have security be able to re-order some of their own weapons from their order console, especially more niche stuff like the kiboko.
I also have some plans later that'll involve crates like this, but that's later.
Also having so much unused extra stuff isn't very coolio.
Proof of Testing
Changelog
🆑 Paxilmaniac
add: Two new crates can be found in the security armory tab, with renoster shotguns and kiboko launchers.
balance: The contents of the CIN surplus box have been changed around to contain some of the new CIN weapons, among other things. The weighting list has been changed as well.
code: Some unused or otherwise pointless code additions from really old gunsec have been either tweaked or removed.
refactor: The CIN surplus crate has had its code refactored a bit.
code: We no longer have to non-modularly comment out the russian surplus crate, instead using a single variable to hide it.
/:cl: