[MIRROR] Refactors fire overlays once again to make it not get stuck so often #1931
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Mirrored on Nova: NovaSector/NovaSector#877
Original PR: tgstation/tgstation#81367
About The Pull Request
Maybe finally fixes #77701
A big reason why this kept happening is because fire uses standing overlays. But fire isn't managed by mobs anymore. Meaning in some situations, fire can cease to exist but the overlay can still be on the mob. So it gets stuck.
So like, why use standing overlays anymore? We can just hook
update_overlays
signal.Isn't that neat.
Changelog
🆑 Melbert
refactor: Fire effects get added to mobs in a different way now. Maybe it will get stuck less. Report any oddities.
/:cl: