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[MIRROR] Adds a Touchy quirk #1937

Merged
merged 2 commits into from
Feb 13, 2024
Merged

[MIRROR] Adds a Touchy quirk #1937

merged 2 commits into from
Feb 13, 2024

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Mirrored on Nova: NovaSector/NovaSector#903
Original PR: tgstation/tgstation#81387

About The Pull Request

Adds a new quirk for -2 points that requires you to be next to something to examine them, like blindness but without the timer or actual blindness itself.

Why It's Good For The Game

For the player using the quirk, it's 2 points for losing the ability to simply examine everything around you, making it harder to tell what someone has in their hands when they are charging at you, for example. You need to get up and close to things to see what they are.
For people being examined, it's just another possible excuse to be near them, opening up plausible deniability for actions such as sleepy pens, changeling stings, etc.

Changelog

🆑 Atlasle, JohnFulpWillard
add: Adds the Touchy quirk, you need to be next to something to examine it, for 2 extra quirk points.
/:cl:

* Adds a Touchy quirk (#81387)

## About The Pull Request

Adds a new quirk for -2 points that requires you to be next to something
to examine them, like blindness but without the timer or actual
blindness itself.

## Why It's Good For The Game

For the player using the quirk, it's 2 points for losing the ability to
simply examine everything around you, making it harder to tell what
someone has in their hands when they are charging at you, for example.
You need to get up and close to things to see what they are.
For people being examined, it's just another possible excuse to be near
them, opening up plausible deniability for actions such as sleepy pens,
changeling stings, etc.

## Changelog

:cl: Atlasle, JohnFulpWillard
add: Adds the Touchy quirk, you need to be next to something to examine
it, for 2 extra quirk points.
/:cl:

* Adds a Touchy quirk

---------

Co-authored-by: John Willard <[email protected]>
@Iajret Iajret merged commit 1326e27 into master Feb 13, 2024
23 checks passed
AnywayFarus added a commit that referenced this pull request Feb 13, 2024
@Iajret Iajret deleted the upstream-mirror-903 branch February 15, 2024 10:21
Iajret pushed a commit that referenced this pull request Apr 12, 2024
* Haloperidol Purges Itself while you're Stamcrit (#82291)

## About The Pull Request

Haloperidol has a pretty severe problem where it causes people to be
endlessly stamcrit for minutes on end.
You can hit someone with 10 units and stamcrit them, every 5 units after
or so usually results in another minute or two
of complete helplessness. It's bad. I've made it so Haloperidol will
begin purging itself rapidly should the victim
fall helpless (Stamcrit), to combat endless wait times.

## Why It's Good For The Game

Recently, i've abused (Don't take that LITERALLY) this feature to
effectively stunlock people for minutes on end, it's very much NOT fun
for everyone else.
This should shorten the wait times drastically, while still keeping
haloperidol as an effective take-down reagent.
Pray this gets merged before everyone catches on to how overpowered
Haloperidol currently is.

## Changelog

:cl:
balance: Haloperidol now purges 2 units per second of itself, should the
victim have zero stamina. (Stamcrit)
/:cl:

---------

Co-authored-by: Aki Ito <[email protected]>

* Haloperidol Purges Itself while you're Stamcrit

---------

Co-authored-by: hyperjll <[email protected]>
Co-authored-by: Aki Ito <[email protected]>
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3 participants