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[MIRROR] Nukie Mediborgs no longer kill slimes with their nanites #2015

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merged 1 commit into from
Feb 17, 2024

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Mirrored on Nova: NovaSector/NovaSector#1000
Original PR: tgstation/tgstation#81458

About The Pull Request

Makes it so that regenerative nanites no longer harm slimepeople and in fact heal them. This was originally PRed downstream by myself in Bubberstation and i've thought to PR it upstream as well to avoid conflicts in the future, i do think it's a ok change for upstream as well, whilst Nukies cannot be slimepeople on TG similar to Bubber, they can (in theory) induct a traitor slimeperson into the team who wouldn't be able to get healed from the nukie borg. The traitor could also emag the nukie borg to flip them from working for the nukies. Odds of either of those happening? Very implausible. However, i still i don't see how it would negatively affect nukies either.

Why It's Good For The Game

It's kind of dumb that these magical syndicate nanites that are meant to be able to heal virtually any wound flounder in the face of slimepeople.

Changelog

🆑 destrucktoid
fix: Restorative Nanites now heal Slimepeople just as well as they do other people.
/:cl:

)

* Nukie Mediborgs no longer kill slimes with their nanites (#81458)

## About The Pull Request

Makes it so that regenerative nanites no longer harm slimepeople and in
fact heal them. This was originally PRed downstream by myself in
[Bubberstation](Bubberstation/Bubberstation#1143)
and i've thought to PR it upstream as well to avoid conflicts in the
future, i do think it's a ok change for upstream as well, whilst Nukies
cannot be slimepeople on TG similar to Bubber, they can (in theory)
induct a traitor slimeperson into the team who wouldn't be able to get
healed from the nukie borg. The traitor could also emag the nukie borg
to flip them from working for the nukies. Odds of either of those
happening? Very implausible. However, i still i don't see how it would
negatively affect nukies either.
## Why It's Good For The Game

It's kind of dumb that these magical syndicate nanites that are meant to
be able to heal virtually any wound flounder in the face of slimepeople.
## Changelog
:cl:
fix: Restorative Nanites now heal Slimepeople just as well as they do
other people.
/:cl:

* Nukie Mediborgs no longer kill slimes with their nanites

---------

Co-authored-by: destrucktoid <[email protected]>
@Iajret Iajret merged commit 92dead9 into master Feb 17, 2024
24 checks passed
@Iajret Iajret deleted the upstream-mirror-1000 branch February 17, 2024 16:21
AnywayFarus added a commit that referenced this pull request Feb 17, 2024
Iajret pushed a commit that referenced this pull request Apr 16, 2024
* fixes bots having all access (#82678)

## About The Pull Request
a recent change to silicon access meant all bots, simple and basic had
all access from roundstart

## Why It's Good For The Game
fixes bots having all access
Fixes tgstation/tgstation#82671

## Changelog
:cl:
fix: basic bots no longer start with all access
/:cl:

* fixes bots having all access

---------

Co-authored-by: Ben10Omintrix <[email protected]>
ReezeBL pushed a commit that referenced this pull request Apr 16, 2024
* fixes bots having all access (#82678)

## About The Pull Request
a recent change to silicon access meant all bots, simple and basic had
all access from roundstart

## Why It's Good For The Game
fixes bots having all access
Fixes tgstation/tgstation#82671

## Changelog
:cl:
fix: basic bots no longer start with all access
/:cl:

* fixes bots having all access

---------

Co-authored-by: NovaBot <[email protected]>
Co-authored-by: Ben10Omintrix <[email protected]>
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3 participants