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[MIRROR] [MODULAR] Fixes a runtime in engaged_role_play_check #2018

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merged 1 commit into from
Feb 17, 2024

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Original PR: NovaSector/NovaSector#970

About The Pull Request

Fixes the following runtime:

iv9OzOHVmG

Also inverts the return value for the engaged_role_play_check() proc because it makes more sense that way when reading it. (TRUE = player is engaged, FALSE = player is in dorms/off station/unengaged)

How This Contributes To The Nova Sector Roleplay Experience

Changelog

Nothing player facing really

* Fixes a runtime in engaged_role_play_check

* Inverts the return value

* Update ev_roleplay_check.dm

* Update ev_roleplay_check.dm
@Iajret Iajret merged commit cceaec2 into master Feb 17, 2024
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@Iajret Iajret deleted the upstream-mirror-970 branch February 17, 2024 16:21
Iajret pushed a commit that referenced this pull request Apr 16, 2024
* Birdshot Wall Sanity Pass (#82598)

## About The Pull Request

Cleans up minor artifacting in the Birdshot Sec-Tram Closed Turfs

## Why It's Good For The Game

Someone definitely didn't mean to place some machines under Closed
Turfs. This barely qualifies as player facing.

## Changelog

:cl:
fix: Cleans up some rocks on Birdshot
/:cl:

* Birdshot Wall Sanity Pass

---------

Co-authored-by: Zytolg <[email protected]>
ReezeBL pushed a commit that referenced this pull request Apr 16, 2024
* Birdshot Wall Sanity Pass (#82598)

## About The Pull Request

Cleans up minor artifacting in the Birdshot Sec-Tram Closed Turfs

## Why It's Good For The Game

Someone definitely didn't mean to place some machines under Closed
Turfs. This barely qualifies as player facing.

## Changelog

:cl:
fix: Cleans up some rocks on Birdshot
/:cl:

* Birdshot Wall Sanity Pass

---------

Co-authored-by: NovaBot <[email protected]>
Co-authored-by: Zytolg <[email protected]>
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3 participants