[MIRROR] deathmatch ui qol and deathmatch plasmamen are made humans #2151
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Mirrored on Nova: NovaSector/NovaSector#1146
Original PR: tgstation/tgstation#81629
About The Pull Request
there is a new option in the loadout dropdown "Randomize", using it picks a random loadout
also the UI scrolls now so it can survive more players
and plasmamen are set into humans as to not need to create more plasmaman specific outfits
Why It's Good For The Game
player list going out of its section = bug bad
plasmamen getting lit on fire instantly and dying = bad
Closes #81622
Changelog
🆑 mc-oofert
add: Added an option to deathmatch loadout dropdown that allows you to pick a random loadout
fix: In deathmatch, plasmamen are made humans and the UI supports more players
/:cl: