[MIRROR] Lockers and crates shake when someone is trying to break out of them #2277
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Mirrored on Nova: NovaSector/NovaSector#1294
Original PR: tgstation/tgstation#81801
About The Pull Request
Makes lockers and crates do a little shake when someone is trying to resist out of them.
lockerShakeDemo3.mp4
Why It's Good For The Game
A little bit of visual flair, lets players know if someone is trying to get out of a locker.
Changelog
🆑 Seven
add: Lockers and crates now shake when someone is attempting to resist out of them.
/:cl: