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[MIRROR] Sticker resprite and rewrite #2383

Merged
merged 1 commit into from
Mar 13, 2024
Merged

[MIRROR] Sticker resprite and rewrite #2383

merged 1 commit into from
Mar 13, 2024

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Steals-The-PRs
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Mirrored on Nova: NovaSector/NovaSector#1411
Original PR: tgstation/tgstation#81893

About The Pull Request

Stealing from Goon is bad, but stickers are actually a good feature, and loosing those will be a disappointment. This project aims to recreate 'em from scratch without using Jimmyl's and Goon's code. Also, suspicious icons were resprited and renamed.

Amogusgusgus

Why It's Good For The Game

We'll stop making Goon sad and stickers won't be removed.

* Sticker resprite and rewrite (#81893)

Stealing from Goon is bad, but stickers are actually a good feature, and
loosing those will be a disappointment. This project aims to recreate
'em from scratch without using Jimmyl's and Goon's code. Also,
suspicious icons were resprited and renamed.

* Sticker resprite and rewrite

---------

Co-authored-by: Interception&? <[email protected]>
@ReezeBL ReezeBL merged commit b8693a7 into master Mar 13, 2024
24 checks passed
@ReezeBL ReezeBL deleted the upstream-mirror-1411 branch March 13, 2024 08:27
Iajret pushed a commit that referenced this pull request May 8, 2024
* Implements dynamic scaling for spies (#82961)

## About The Pull Request

Implements dynamic scaling for spies. 

TL;DR On average less spawn, but there is a chance it scales up to add
even more.

Old


![image](https://github.com/tgstation/tgstation/assets/51863163/5ecdf146-7922-42ea-8051-8a30cddde7a6)

New


![image](https://github.com/tgstation/tgstation/assets/51863163/ce9f51a1-4d99-4fe7-be65-32003fbec605)

## Why It's Good For The Game

Maybe more dynamic rounds? Just for testing really

## Changelog

:cl: Melbert
qol: Spies may spawn in less numbers, but rarely may also spawn in more
numbers.
/:cl:

* Implements dynamic scaling for spies

---------

Co-authored-by: MrMelbert <[email protected]>
ReezeBL pushed a commit that referenced this pull request May 9, 2024
* Implements dynamic scaling for spies (#82961)

## About The Pull Request

Implements dynamic scaling for spies. 

TL;DR On average less spawn, but there is a chance it scales up to add
even more.

Old


![image](https://github.com/tgstation/tgstation/assets/51863163/5ecdf146-7922-42ea-8051-8a30cddde7a6)

New


![image](https://github.com/tgstation/tgstation/assets/51863163/ce9f51a1-4d99-4fe7-be65-32003fbec605)

## Why It's Good For The Game

Maybe more dynamic rounds? Just for testing really

## Changelog

:cl: Melbert
qol: Spies may spawn in less numbers, but rarely may also spawn in more
numbers.
/:cl:

* Implements dynamic scaling for spies

---------

Co-authored-by: NovaBot <[email protected]>
Co-authored-by: MrMelbert <[email protected]>
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3 participants