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[MIRROR] Fix clown PDA not slipping while not worn #2585

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merged 1 commit into from
Mar 27, 2024

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Mirrored on Nova: NovaSector/NovaSector#1654
Original PR: tgstation/tgstation#82240

About The Pull Request

slipper can and will be null if not worn, so this runtimed. broken for who-knows-how long, probably a year or so.

Changelog

🆑 Melbert
fix: Clown PDAs slip people when not worn
/:cl:

* Fix clown PDA not slipping while not worn (#82240)

## About The Pull Request

`slipper` can and will be `null` if not worn, so this runtimed. broken
for who-knows-how long, probably a year or so.

## Changelog

:cl: Melbert
fix: Clown PDAs slip people when not worn
/:cl:

---------

Co-authored-by: John Willard <[email protected]>

* Fix clown PDA not slipping while not worn

---------

Co-authored-by: MrMelbert <[email protected]>
Co-authored-by: John Willard <[email protected]>
@ReezeBL ReezeBL merged commit 0201610 into master Mar 27, 2024
24 checks passed
@ReezeBL ReezeBL deleted the upstream-mirror-1654 branch March 27, 2024 17:39
AnywayFarus added a commit that referenced this pull request Mar 27, 2024
Iajret pushed a commit that referenced this pull request May 20, 2024
* fixes riding mobs through space (#83345)

## About The Pull Request
this fixes being able to ride all mobs through space, apart from things
which actually can like carps

## Why It's Good For The Game
fixes being able to ride all mobs through space

## Changelog
:cl:
fix:  fixes being able to ride all mobs through space
/:cl:

* fixes riding mobs through space

---------

Co-authored-by: Ben10Omintrix <[email protected]>
Co-authored-by: NovaBot13 <[email protected]>
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3 participants