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[MIRROR] Watcher wreaths; Normal and Icewing varieties #2773

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merged 1 commit into from
Apr 7, 2024

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Mirrored on Nova: NovaSector/NovaSector#1839
Original PR: tgstation/tgstation#82457

About The Pull Request

Adds Watcher Wreaths. An item that makes it look like you have a slightly floating thorn crown that you can make from some of their material parts (and the icewing crusher trophy for the icewing variant).

The wreath has emissives. They don't do anything mechanically, they're just for show.

wreath

image

image

Why It's Good For The Game

I really like the whole thing with turning lavaland monsters into trophies and cosmetics. Going down and coming back up looking like someone who just crawled through a horror movie and took some souvenirs is great. Stuff like the trophy accessories, bone and drake armor and many of the various lavaland items have this quality, and it always amuses me when a tech sees a dressed up miner and just goes 'holy shit, where did you get that'?

Drip is the ultimate reward for playing miner. Nobody can tell me otherwise. this is the endgame every miner craves. And I crave a goddamn crown made from the broken remains of my enemies.

Changelog

🆑 necromanceranne
add: Watcher wreaths. Made from the mangled remains of a watcher, now a handsome accessory for you to wear a few inches behind your head. Comes in Normal and Icewing variants.
add: Some bounties for the two variants of watcher wreaths.
/:cl:

* Watcher wreaths; Normal and Icewing varieties

* Update mining.dm

---------

Co-authored-by: necromanceranne <[email protected]>
Co-authored-by: SomeRandomOwl <[email protected]>
@mogeoko mogeoko merged commit e33f591 into master Apr 7, 2024
26 checks passed
@mogeoko mogeoko deleted the upstream-mirror-1839 branch April 7, 2024 08:11
AnywayFarus added a commit that referenced this pull request Apr 7, 2024
Iajret pushed a commit that referenced this pull request Jun 1, 2024
* [NO GBP] fixes positive viruses being hidden (#83576)

## About The Pull Request

#83459 made stealth a function of being equal to or higher than severity
which made a lot of previously visible positive viruses hidden.
Unintended behavior, fixes it.

## Why It's Good For The Game

fix good, most people without HUDs can't see these anyway. It's almost a
QOL thing to just be able to ask a doctor "hey do I have a positive
virus" since if it's perfectly positive, there's nothing really gained
by people not knowing (you, enemies, and friends alike.)

## Changelog

:cl:
fix: positive viruses are no longer hidden.
/:cl:

* [NO GBP] fixes positive viruses being hidden

---------

Co-authored-by: Higgin <[email protected]>
Co-authored-by: NovaBot13 <[email protected]>
AnywayFarus pushed a commit that referenced this pull request Jun 2, 2024
* [NO GBP] fixes positive viruses being hidden (#83576)

## About The Pull Request

#83459 made stealth a function of being equal to or higher than severity
which made a lot of previously visible positive viruses hidden.
Unintended behavior, fixes it.

## Why It's Good For The Game

fix good, most people without HUDs can't see these anyway. It's almost a
QOL thing to just be able to ask a doctor "hey do I have a positive
virus" since if it's perfectly positive, there's nothing really gained
by people not knowing (you, enemies, and friends alike.)

## Changelog

:cl:
fix: positive viruses are no longer hidden.
/:cl:

* [NO GBP] fixes positive viruses being hidden

---------

Co-authored-by: NovaBot <[email protected]>
Co-authored-by: Higgin <[email protected]>
Co-authored-by: NovaBot13 <[email protected]>
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3 participants