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Mirrored on Nova: NovaSector/NovaSector#1901
Original PR: tgstation/tgstation#82565
About The Pull Request
Blueprints now use a TGUI panel instead of the old HTML one.
Also did general code improvement and maintaining to blueprints in general and also destroyed the
areaeditor
level, repathing it to just 'blueprints'.Also adds a sound when you look at structural data cause why not
Video demonstration:
https://github.com/tgstation/tgstation/assets/53777086/861773fd-3d57-472d-bc94-d67b0d4f1dbd
The 4 blueprint types:
Why It's Good For The Game
Another HTML menu dead underground.
This is more responsive and doesn't require constant updating to see which area you're in, feels less OOC (instead of saying "the blueprints say", just say it, you ARE the blueprints).
Like, come on
Look at all this wasted space
Changelog
🆑 JohnFulpWillard
refactor: Blueprints now use TGUI.
qol: Blueprints can now be used while lying down.
/:cl: