Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[MIRROR] Fixes to battle arcade #2893

Merged
merged 1 commit into from
Apr 15, 2024
Merged

[MIRROR] Fixes to battle arcade #2893

merged 1 commit into from
Apr 15, 2024

Conversation

Steals-The-PRs
Copy link
Collaborator

Mirrored on Nova: NovaSector/NovaSector#1994
Original PR: tgstation/tgstation#82620

About The Pull Request

Added gear for world nine, removed the "Gear" gear that did nothing.
Made counterattacks to kill an enemy properly kill the enemy.
I renamed some gear items to fit the theme of the area they are unlocked in just as a small thing.

Why It's Good For The Game

Closes tgstation/tgstation#82613

Changelog

🆑 JohnFulpWillard
fix: Battle arcade's higher levels no longer gives you a "Gear" gear, and counterattacks can now properly kill enemies.
/:cl:

* Fixes to battle arcade (#82620)

## About The Pull Request

Added gear for world nine, removed the "Gear" gear that did nothing.
Made counterattacks to kill an enemy properly kill the enemy.
I renamed some gear items to fit the theme of the area they are unlocked
in just as a small thing.

## Why It's Good For The Game

Closes tgstation/tgstation#82613

## Changelog

:cl:
fix: Battle arcade's higher levels no longer gives you a "Gear" gear,
and counterattacks can now properly kill enemies.
/:cl:

* Fixes to battle arcade

---------

Co-authored-by: John Willard <[email protected]>
@mogeoko mogeoko merged commit a2e82a8 into master Apr 15, 2024
26 checks passed
@mogeoko mogeoko deleted the upstream-mirror-1994 branch April 15, 2024 20:09
AnywayFarus added a commit that referenced this pull request Apr 15, 2024
Iajret pushed a commit that referenced this pull request Jun 8, 2024
* adds final destination deathmatch map (#83757)

## About The Pull Request
tgstation/tgstation#82929 
I spent hours working on this; mapping, setting classes, testing,
balancing. It feels like shit to see pr closed. This is the same map but
without the removal of mech madness in the pr


![Photoshop_NFdOZPhR1L](https://github.com/tgstation/tgstation/assets/157846764/cb2979f6-ee40-4f22-b2d7-457b95a056af)
nuke op has a bulldog instead

## Why It's Good For The Game
its a deathmatch map; there are many like it but this one is mine. The
classes represent a variety of characters you'd find aboard space
station 13, albeit cartoonishly powerful and with more gear than you
could reasonably use. Have some honourable showdowns at peak performance
or a chaotic loot fest; no gear is restricted.

## Changelog
:cl:
add: final destination deathmatch map, loadouts
fix: indestructible light tile emits light
/:cl:

Co-authored-by: sylvia <[email protected]>

* adds final destination deathmatch map

---------

Co-authored-by: Kian <[email protected]>
Co-authored-by: sylvia <[email protected]>
Co-authored-by: NovaBot13 <[email protected]>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Arcade battle bugs
3 participants