[MIRROR] ai controllers use cell trackers to know when to idle #2938
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Mirrored on Nova: NovaSector/NovaSector#2034
Original PR: tgstation/tgstation#82691
About The Pull Request
this makes ai controllers use cell trackers and signals to determine when to idle
Why It's Good For The Game
might be better than looping over all clients for every controller
Changelog
🆑 Ben10Omintrix
code: The way mobs idle has been refactored, please report any issues with non-reactive mobs
/:cl: