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[MIRROR] Minor tweaks to forged tools #2966

Merged
merged 1 commit into from
Apr 19, 2024
Merged

[MIRROR] Minor tweaks to forged tools #2966

merged 1 commit into from
Apr 19, 2024

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Steals-The-PRs
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Original PR: NovaSector/NovaSector#2013

About The Pull Request

Makes forged daggers act as knives and changes the toolspeed on forged items to work like literally every other tool's toolspeed (it used the SECONDS define instead of treating the toolspeed var like a modifier like everything else does?), with accompanying changes to not make billowing/hammering obscenely fast. Forged items also have a slightly faster toolspeed than the base as well (0.9 versus 1), because a hand-crafted tool should be better than one made in the autolathe.

How This Contributes To The Nova Sector Roleplay Experience

Not being able to use a knife as.. a knife is kind of silly, and this will also give the opportunity for, say, chefs to commission people smithing for a higher-quality tool - even if it's a slight difference.

Proof of Testing

Screenshots/Videos

image

Changelog

🆑 JimKil3
add: Forged daggers now act as knives
add: Forged tools are now slightly faster than default
code: Forging-related tools now use the toolspeed var normally
/🆑

@ReezeBL ReezeBL merged commit 8708ca9 into master Apr 19, 2024
27 checks passed
@ReezeBL ReezeBL deleted the upstream-mirror-2013 branch April 19, 2024 07:30
AnywayFarus added a commit that referenced this pull request Apr 19, 2024
Iajret pushed a commit that referenced this pull request Jun 11, 2024
* Icebox Visitation Floor Fix (#83816)

## About The Pull Request
Adds in the single missing floor from Icebox's visitation room connected
to the cell area, south of the lower Armory. To be honest I thought this
was intentional destruction at first.

Before:

![mvamT4L](https://github.com/tgstation/tgstation/assets/125638858/321b88db-af22-4ece-9f47-8e6371816aa0)

After:

![NslplIi](https://github.com/tgstation/tgstation/assets/125638858/2d873cda-6196-4dea-87e2-f057a4bfc960)
## Why It's Good For The Game
Oh no! Maintenance tiles in MY Icebox brig? This just cannot stand.
Station's prettier without this missing tile.
## Changelog
:cl:
fix: Eastern icebox visitation door no longer missing a floor tile.
/:cl:

* Icebox Visitation Floor Fix

---------

Co-authored-by: IsaacExists <[email protected]>
Co-authored-by: NovaBot13 <[email protected]>
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3 participants