[MIRROR] Minor tweaks to forged tools #2966
Merged
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Original PR: NovaSector/NovaSector#2013
About The Pull Request
Makes forged daggers act as knives and changes the toolspeed on forged items to work like literally every other tool's toolspeed (it used the SECONDS define instead of treating the toolspeed var like a modifier like everything else does?), with accompanying changes to not make billowing/hammering obscenely fast. Forged items also have a slightly faster toolspeed than the base as well (0.9 versus 1), because a hand-crafted tool should be better than one made in the autolathe.
How This Contributes To The Nova Sector Roleplay Experience
Not being able to use a knife as.. a knife is kind of silly, and this will also give the opportunity for, say, chefs to commission people smithing for a higher-quality tool - even if it's a slight difference.
Proof of Testing
Screenshots/Videos
Changelog
🆑 JimKil3
add: Forged daggers now act as knives
add: Forged tools are now slightly faster than default
code: Forging-related tools now use the toolspeed var normally
/🆑