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[MIRROR] Adds a Wizard-themed map to the deathmatch #2978

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merged 1 commit into from
Apr 20, 2024

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Mirrored on Nova: NovaSector/NovaSector#2094
Original PR: tgstation/tgstation#81640

About The Pull Request

Deathmatch is severely lacking in HIGH IMPACT MAGIC LARPING. So I added a big ass wizard arena. The arena itself is based off the wizard den.

Loadouts:
Wizard: Standard all-rounder. Got magic missile, jaunt, and forcewall. Regular gear.
Pyromancer: Fire guy. Red robes, fireball, smoke.
Electromancer: Zappy guy. Lightning and tesla shock.
Necromancer: Is a skeleton. Has Scream for Me and blink.
LARPer: Straight from Station & Spessmen. Fake robes and can only throw lightning and repulse.
Chuunibyou: Classic animage. Got chuuni buff and magic cards.
Battlemage: Melee fighter. Got some armor and a big hammer with instant summons.
Apprentice: Underpowered until they find a mystery box. Got charge.
Gunmancer: Who needs magic when you have guns? Starts with an m1911, lesser gun summons, and knock.
Monkeymancer: Is a monkey. Can summon monkeys and gorillas. Has a banana.
Chaosmancer: Jumbled robes. Starts with a chaos rod. Can rod form and summon traps for high chaos.
Funnymancer: It's just a clown with a banana staff.

The map itself is a pretty standard arena with a long sightline in the middle. Each participant spawns in their own room complete with a magic item box. The very southern portion of the ship has a standard mystery gun box. Soon after the round starts, a hostile gelatinous cube in the center of the map will break out and attack whoever it sees. Inside its enclosure is a free death wand. Map has been tested to make sure deathmatch participants can't escape the deathmatch.

Why It's Good For The Game

Deathmatch provides a unique opportunity for people to play with mechanics they will not often get to use. Allowing people to play wizard for a few minutes shouldn't cause too much harm aside from admin logging from explosions, which hopefully a fix is in the pipeline for.

Changelog

🆑 Motho
add: Added wizard-themed deathmatch map.
add: Added mystery wand box.
/:cl:

* Adds a Wizard-themed map to the deathmatch (#81640)

## About The Pull Request
Deathmatch is severely lacking in HIGH IMPACT MAGIC LARPING. So I added
a big ass wizard arena. The arena itself is based off the wizard den.

Loadouts:
**Wizard:** Standard all-rounder. Got magic missile, jaunt, and
forcewall. Regular gear.
**Pyromancer:** Fire guy. Red robes, fireball, smoke.
**Electromancer:** Zappy guy. Lightning and tesla shock.
**Necromancer:** Is a skeleton. Has Scream for Me and blink.
**LARPer:** Straight from Station & Spessmen. Fake robes and can only
throw lightning and repulse.
**Chuunibyou:** Classic animage. Got chuuni buff and magic cards.
**Battlemage:** Melee fighter. Got some armor and a big hammer with
instant summons.
**Apprentice:** Underpowered until they find a mystery box. Got charge.
**Gunmancer:** Who needs magic when you have guns? Starts with an m1911,
lesser gun summons, and knock.
**Monkeymancer:** Is a monkey. Can summon monkeys and gorillas. Has a
banana.
**Chaosmancer:** Jumbled robes. Starts with a chaos rod. Can rod form
and summon traps for high chaos.
**Funnymancer:** It's just a clown with a banana staff.

The map itself is a pretty standard arena with a long sightline in the
middle. Each participant spawns in their own room complete with a magic
item box. The very southern portion of the ship has a standard mystery
gun box. Soon after the round starts, a hostile gelatinous cube in the
center of the map will break out and attack whoever it sees. Inside its
enclosure is a free death wand. Map has been tested to make sure
deathmatch participants can't escape the deathmatch.
## Why It's Good For The Game
Deathmatch provides a unique opportunity for people to play with
mechanics they will not often get to use. Allowing people to play wizard
for a few minutes shouldn't cause too much harm aside from admin logging
from explosions, which hopefully a fix is in the pipeline for.
## Changelog
:cl:Motho
add: Added wizard-themed deathmatch map.
add: Added mystery wand box.
/:cl:

* Adds a Wizard-themed map to the deathmatch

---------

Co-authored-by: Name <[email protected]>
@Iajret Iajret merged commit 436677e into master Apr 20, 2024
27 checks passed
@Iajret Iajret deleted the upstream-mirror-2094 branch April 20, 2024 12:05
AnywayFarus added a commit that referenced this pull request Apr 20, 2024
Iajret pushed a commit that referenced this pull request Jun 12, 2024
* Gives a unique sprite to envyknife (#83837)

## About The Pull Request
This pr gives a unique sprite to envyknife which is made by
sylvia-from-fulp-station
which looks like

![image](https://github.com/tgstation/tgstation/assets/24854897/1e8ef872-33c1-486a-9c3d-eb87169931ce)

and how it looks bloodied(i personally i think the overlays look pretty
cool this way)

![image](https://github.com/tgstation/tgstation/assets/24854897/a792f07c-7d52-4308-b492-c4a24e3f3ef9)



## Why It's Good For The Game
Currently envyknife looks like a cult dagger which can be mistaken from
an auctall antag this gives the envy knife a little more personality as
a lavaland ruin item

## Changelog

:cl: sylvia-from-fulp-station
image: Adds a unique sprite for envyknife
/:cl:

* Gives a unique sprite to envyknife

---------

Co-authored-by: Nick <[email protected]>
Co-authored-by: NovaBot13 <[email protected]>
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3 participants