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[MIRROR] Admin Forced Mob Rename and Preference Update #2989

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merged 1 commit into from
Apr 20, 2024

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Mirrored on Nova: NovaSector/NovaSector#2099
Original PR: tgstation/tgstation#82715

About The Pull Request

Admins can now rename a mob using the drop down menu.
If the mob has a client attached they can also overwrite their preferences.

Why It's Good For The Game

Better admin tooling for bad player names.
Was also requested by Mothblocks

Changelog

🆑 ZephyrTFA
admin: New dropdown to force change a mob's name and the attached client's preferences.
/:cl:

* Admin Forced Mob Rename and Preference Update (#82715)

* Admin Forced Mob Rename and Preference Update

---------

Co-authored-by: Zephyr <[email protected]>
@Iajret Iajret merged commit a0294c3 into master Apr 20, 2024
27 checks passed
AnywayFarus added a commit that referenced this pull request Apr 20, 2024
@Iajret Iajret deleted the upstream-mirror-2099 branch April 22, 2024 10:45
Iajret pushed a commit that referenced this pull request Jun 12, 2024
…2989)

* Brings down the volume of some ambience tracks  (#83686)

## About The Pull Request

Turns down some ambience tracks I consider to be loud in game, notably
my own additions which I did not measure up to existing tracks when I
added them.
Surprisingly no clipping issues with most of the game's ambience. I
expected this pr to be bigger.

## Why It's Good For The Game

Loud repetitive sounds are not conducive to players choosing not to mute
the game's audio.

## Changelog

:cl:
sound: Some ambience tracks are quieter now.
/:cl:

* Brings down the volume of some ambience tracks

---------

Co-authored-by: Capsandi <[email protected]>
Co-authored-by: NovaBot13 <[email protected]>
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3 participants