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[MIRROR] [MODULAR] Adds an unnerfed double esword for bitrunning #635

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merged 1 commit into from
Nov 15, 2023

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Original PR: Skyrat-SS13/Skyrat-tg#24949

About The Pull Request

Fixes Skyrat-SS13/Skyrat-tg#24866

It makes sense to have a higher blockrate in virtual space. This lets people live their larger-than life Darth Maul fantasies in there.

How This Contributes To The Skyrat Roleplay Experience

The TG bitrunning stuff is balanced around the old blockrate, so I don't see the harm in giving them this.

Proof of Testing

Changelog

🆑 vinylspiders
fix: Adds a bitrunning version of the double esword that has a 75% block rate
/:cl:

* Adds an unnerfed double esword for bitrunning

* Update disks.dm
@Iajret Iajret merged commit 0a65964 into master Nov 15, 2023
24 checks passed
@Iajret Iajret deleted the upstream-mirror-24949 branch November 15, 2023 09:29
AnywayFarus added a commit that referenced this pull request Nov 15, 2023
Iajret pushed a commit that referenced this pull request Mar 20, 2024
* The Fleshy bits

* 2

* silly controllers

* 5

* Update fleshmind_structures.dm

* 7

* Update modular_nova/modules/space_ruin_specifics/code/machine_corruption_component.dm

Co-authored-by: Bloop <[email protected]>

* Update modular_nova/modules/space_ruin_specifics/code/fleshmind_environment_objects.dm

Co-authored-by: Bloop <[email protected]>

* Update modular_nova/modules/space_ruin_specifics/code/machine_corruption_component.dm

Co-authored-by: Bloop <[email protected]>

* Update modular_nova/modules/space_ruin_specifics/code/fleshmind_environment_objects.dm

Co-authored-by: Bloop <[email protected]>

* Update modular_nova/modules/space_ruin_specifics/code/fleshmind_environment_objects.dm

Co-authored-by: Bloop <[email protected]>

* Update modular_nova/modules/space_ruin_specifics/code/machine_corruption_component.dm

Co-authored-by: Bloop <[email protected]>

* Update modular_nova/modules/space_ruin_specifics/code/machine_corruption_component.dm

Co-authored-by: Bloop <[email protected]>

* Update modular_nova/modules/space_ruin_specifics/code/machine_corruption_component.dm

Co-authored-by: Bloop <[email protected]>

* tweaks

* 5

* cheeky

* Update fleshmind_environment_objects.dm

* 3

* Update cargodiselost.dmm

* Update fleshmind_controller.dm

* 66

* 7

* Update fleshmind_environment_objects.dm

* Update icon_smoothing.dm

* 2

* Update fleshmind_controller.dm

* Update icon_smoothing.dm

* were it so easy?

* Update fleshmind_mobs.dm

* Update fleshmind_mobs.dm

---------

Co-authored-by: Bloop <[email protected]>
ReezeBL pushed a commit that referenced this pull request Mar 22, 2024
* The Fleshy bits

* 2

* silly controllers

* 5

* Update fleshmind_structures.dm

* 7

* Update modular_nova/modules/space_ruin_specifics/code/machine_corruption_component.dm



* Update modular_nova/modules/space_ruin_specifics/code/fleshmind_environment_objects.dm



* Update modular_nova/modules/space_ruin_specifics/code/machine_corruption_component.dm



* Update modular_nova/modules/space_ruin_specifics/code/fleshmind_environment_objects.dm



* Update modular_nova/modules/space_ruin_specifics/code/fleshmind_environment_objects.dm



* Update modular_nova/modules/space_ruin_specifics/code/machine_corruption_component.dm



* Update modular_nova/modules/space_ruin_specifics/code/machine_corruption_component.dm



* Update modular_nova/modules/space_ruin_specifics/code/machine_corruption_component.dm



* tweaks

* 5

* cheeky

* Update fleshmind_environment_objects.dm

* 3

* Update cargodiselost.dmm

* Update fleshmind_controller.dm

* 66

* 7

* Update fleshmind_environment_objects.dm

* Update icon_smoothing.dm

* 2

* Update fleshmind_controller.dm

* Update icon_smoothing.dm

* were it so easy?

* Update fleshmind_mobs.dm

* Update fleshmind_mobs.dm

---------

Co-authored-by: Zergspower <[email protected]>
Co-authored-by: Bloop <[email protected]>
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Desword bitrunning overlook
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