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Ballistic Lootpools Rebalancing, niche ammo returns. #287
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SirSwagmeyer
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Open
Ballistic Lootpools Rebalancing, niche ammo returns. #287
SirSwagmeyer
wants to merge
19
commits into
Foundation-19:master
from
SirSwagmeyer:Making-ammo-great-again
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SirSwagmeyer
changed the title
Bringing back niche ammo types to the field
Ballistic Lootpools Rebalancing, niche ammo returns.
Dec 3, 2024
Aurrain
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enhancement
New feature or request
balance
This PR messes with the general balance of the game
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Dec 10, 2024
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About The Pull Request
I've readded a wider variety of ballistic weapons into the game's lootpools, and balanced some others. By adding a greater variety of weapons that were previously just completely removed from the lootpools, there's more options and variety for players to pick out and try out in-game. In terms of the higher tiers, having more weapons to find in the pile also gives a lower chance of getting the same old automatic rifles.
I've also readded niche weapons like the uranium-tipped, microshrapnel, and incendiary ammunition to the crafting menu and the ammolathe. With a wider variety of options to .50 cal, .308, etc, there should also be a greater incentive to utilize semiautomatic weapons.
Pre-Merge Checklist
Changelog
🆑
add: Added a significant chunk of previously unused weapons to the ballistic lootpools, such as SMGs, semiauto rifles, etc.
balance: Consequently reduced the spawn chances of automatic rifles spawning in.
balance: Readded niche munitions to the crafting and ammolathe list.
/:cl: