Releases: FoxLee/fox-4e-styling
Foundy v11 Update
- Tested up to FVTT v11.300 and dnd4e v0.4.2. I could find no issues, but please report anything you find!
- Asides from automatic compendium updates the the new format, I also added some more examples to the journal styling compendium, specifically for power markup.
Final v10 release—Whisper fix, Item piles improvement, language split
- (Chat EX) Fixes an issue where I accidentally made names in whispers unreadably pale (fixes #21).
- (Chat EX) Improved styling for Item Piles item lists.
- Adds support for en-AU language setting (should suffice for en-GB as well).
- Changed default English language file to use US English, as per Foundry standard (bah).
- No v11 update yet. I will only update things to v11 once the 4e system is updated.
Rollable Tables & Item Piles
Just pretend I did it right
- Fixes an error where I failed to make the flavour hiding behaviour depend on auto-generate.
- Added the changelog.
Visual optimisations
- Added the chat.js scripts file to handle auto-collapse of NPC chat card flavour.
- Resistances area on the NPC sheet no longer takes up space while empty. This should make simple monsters a bit more compact.
- Since my "don't output flavour for auto-generated NPC chat cards" logic was reverted in the system module, I've replaced it with a simple bit of logic to collapse the flavour area on NPC chat cards by default.
- Added classes to the containing div for the Resistances area, so we can tell when it's empty, and what type of content it has when full. (Used primarily for hiding the area when empty.)
- ATM this outputs the class once for every instance it finds in the resistances array, which is less than ideal, but does work. Maybe at some stage I'll come up with an elegant way to avoid it, but the only ways I can think of right now would massively overcomplicate the template code, so I don't wanna.
Condition/special resistances
Allows user management of condition & special resistances. Up until now these have been visible but not editable, so you could only add them by updating a creature's JSON via import. Now you can manage them on-sheet, like you'd expect.
Note this behaviour depends on the base system update to do the same, so it will only work correctly if you're running DnD4e 0.3.24 or later—but it should also fail harmlessly on earlier versions.
French translation
Contains a new French translation contributed by Gliphe, as well as a minor (generally invisible) update to the NPC sheet.
Styling Examples
Starting to add table styling so you can easily inline blocks for things like magic items, rituals and so forth. Not yet complete (currently includes a div for ritual and a table for item in addition to the rules block that was already available). Also styles the default table in the journal to match 4e books.
Journal styling fixes
Minor fix; correctly applies sans-serif font to tables and rules blocks.