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Releases: FoxLee/fox-4e-styling

v2.2 Minor fixes

02 Jan 07:34
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Updated a couple of things to match recent system changes.

  • Updated power usage output (required after system defaults changing) (fixes #29)
  • Updated skill bonus display for advanced maths creatures (wasn't showing actual total) (fixes #30)

v2.1 NPC Bonuses & Combat Carousels

21 Nov 09:41
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  • [NPC Sheet] Added dynamic defences display for NPCs not using advanced calcs. Summary now displays the current value including effects.
  • [NPC Sheet] Added skills and defences global modifiers sections, as in core system.
  • Cleaned up language files and templates, since many strings have now been added to core.
  • [NEW] Added 4e styling for Carousel Combat Tracker. (To match the 4e system integration I submitted!)

v2.0: We're FVTTv12 Compatible!

25 Oct 08:30
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Finally, I've updated the module for Foundry v12 (or rather, for v0.5 of the system)! Thank you all for your patience.

This release also includes a small improvement to limited-use power display on the NPC sheet (since I had to update that part of the sheet and I have terminal Goblin Brain!).

  • [NPC Sheet] Updated config references that changed in system version 0.5+
  • [NPC Sheet] Improved power usage display (now varies based on max uses and usage interval).
  • Updated manifest properties to avoid warnings under v12.

1.0.1 New journal sheets, various fixes

20 Sep 08:28
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  • [NEW] Added selectable journal sheets for Player book, GM book and Monster book, which change the colour scheme appropriately.
    • This should probably supersede the global journal toggle, but that raises the question of what to do with journal-like enriched text areas in other places (character and item sheets etc.). I'll decide later! For now, default journals still match the Player book styling.
  • [Chat Styles] Fixed a conflict between Item Piles and Chat Portrait
  • [Chat Styles] Minor fixes to faux-tables
  • [Chat Styles] Made Narrator Styles and DF Chat merging play nice together (added differentiation of narration/description/note types)
  • [Chat Styles] Removed obsolete code for tweaking <b> tags in NPC cards (fixes #28)
  • [Journal Styles] Removed unwanted table bottom borders
  • [Sheets] Made sheet names translatable

Broad Refactor, Burble, VAE Styles

12 Sep 04:21
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We're calling it 1.0! Not because it's actually out of beta as such, but because major breaking changes really should mean major version numbers, and I've ignored that for far too long >3>;

  • [Chat Styles] Refactored of chat styles and improved the aesthetics of some areas. This includes adding the 4e look to chat in general, rather than just to chat cards.
  • [Chat EX] Removed Chat EX styles.
    • Speech bubbles and translucent chat BG/frames have been improved and moved to the system-agnostic Burble module, which this module will now recommend.
    • General styles that were previously considered "extra" have been folded into Chat Styles.
  • [TAH Styles] Major update! Now includes 4e fonts and item cards for TAH core.
  • [Compendia] Documentation has been rearranged into a single document compendium (Styling Manual).
  • [NEW] Added optional styling for Visual Active Effects panel.
  • [NEW] Added layout presets for TAH. When importing a default layout to TAH, you can use one of these JSON files in the module > extras folder.
  • No Foundry v12 support yet. However, this this should be the last version released for v11 (bugfixes aside).

Chat EX updates

15 Jun 06:05
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  • Improved implementation of speech bubble styles.
  • Added styling for certain module messages.
  • Fixed styling for ongoing damage reports.

Overdue updates!

01 Jun 05:05
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I honestly didn't realise I hadn't released most of these changes yet. Sorry to keep you waiting! Here's a number of small fixes and tweaks people have requested, as well as an exciting bit of aesthetic functionality for those who don't mind dabbling with HTML :)

Sorry, no updates for Drac's awesome new TAH tooltips quite yet. Soon though!

  • [NPC Sheet] Corrected a problem where the portrait wasn't vertically scaled, allowing it to overflow the designated area (thanks Diana!).
  • [NPC Sheet] Updated for new in-system handling of power sorting.
  • [Chat Styles] Added compatibility tweaks for Simply Portraits module (thanks wigmeister!).
  • [Chat Styles] Minor fixes to CSS.
  • [Compendia] Added advanced tooltip and power card styling examples to the Text Styling Examples compendium. (The "New Features" article has been removed.)
  • [Journals] Tweaked journal styling for better tables.
  • French translation updated (thanks Gilphe!).

Minor CSS updates

06 Apr 01:34
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[Chat Styles] Some minor CSS fixes and better cross-browser compatibility.

Advanced tooltips for Inline Rolls

23 Mar 07:13
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  • [Chat Styles] Introduced ability to add text to the automatic tooltips for calculated values on chat cards, so you can clearly note which values go into the calculation. For instructions on usage, please see the "New Features" article in the included "Text Styling Examples" compendium.
  • [Chat Styles] Nicer styling for inline rolls in chat cards
  • Changed the frontend name to make it clear the module is not limited to stylesheets.

Updated for system v0.4.44

20 Mar 12:56
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  • [Chat Styles] Updated all styles to match the new classes in the v0.4.44 markup
  • [Chat Styles] Added styling for the new buttons and effects panel
  • [EX Chat Styles] Updated power card buttons to be dark in dark mode.
  • [NPC Sheet] Updated translation references and styling classes
  • [Chat Styles] Added a new setting to update older chat messages so they don't drop styling info. If you have older chat messages you don't want to delete yet, this setting should effectively "patch" them during rendering so they pick up the new styling. It's just to bridge the gap between the two versions—if you have cleared your chat since the update, you can safely turn it off.

(Fixes #24)