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LethalWicker

Adds Wickerbeast model!

Instructions

  • Requires ModelReplacementAPI.
  • Build your own Wickerbeast asset bundle through Unity. Guide here.
  • Ensure that the Asset Bundle Name is "LethalWicker".
  • Ensure that the Asset Name is "LethalWickerPrefab".
  • Package for Visual Studio.
  • Put your "lethalwicker" and "lethalwicker.manifest" into the "LethalWicker" project folder.
  • Build the Solution, make sure to check for missing dependencies.
  • Grab your LethalWicker.dll and put it into the mod folder. (plugins/Froze-LethalWicker)
  • Ensure that ModelReplacementAPI plugin is also installed.
  • Set your preferred replacement suits in the config, or enable it for all suits.

Known Issues

  • Floating default player head model shadow.

Note

May be buggy.

Credits

Jin A - Model Author

Changelog

- v1.0.0
	- Initial release.
- v1.0.1 - v1.0.3
	- Minor changes.

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Adds Wickerbeast model to Lethal Company

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