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0.4.1 (#9)
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* Update Version Changelog

* Update ReadME with social links
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vmohan7 authored Aug 24, 2021
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6 changes: 6 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -4,6 +4,12 @@ All notable changes to com.unity.renderstreaming package will be documented in t
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [0.4.1] - 2021-08-23

### Changed

- Reverting changes where left and right eye are combined due to encoder bug that limits the size of the video render texture. This is expected to be fixed soon and once fixed, will revert this change to a single video stream.

## [0.4.0] - 2021-08-17

### Changed
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2 changes: 1 addition & 1 deletion README.md
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# Unity VR Render Streaming SDK

[![Release](https://img.shields.io/github/v/release/FusedVR/VRStreaming)](https://github.com/FusedVR/VRStreaming/releases)
[![Release](https://img.shields.io/github/v/release/FusedVR/VRStreaming)](https://github.com/FusedVR/VRStreaming/releases) [![Discord](https://img.shields.io/discord/871764886563196948?color=6a0dad&label=discord&logo=discord)](https://discord.gg/rV8fEAmG5B) [![YouTube Channel Subscribers](https://img.shields.io/youtube/channel/subscribers/UCLO98KHpNx6JwsdnH04l9yQ?style=social)](https://www.youtube.com/FusedVR?sub_confirmation=1)

This SDK package is built based on [Unity Render Streaming](https://docs.unity3d.com/Packages/[email protected]/manual/index.html) and [Unity WebRTC](https://docs.unity3d.com/Packages/[email protected]/manual/index.html). By using this package, you can stream any Unity scene from the the Unity Editor or a Standalone build to a WebXR client on the FusedVR Website : [https://fusedvr.com/rendering](https://fusedvr.com/rendering). To try this this package, it is as simple as dragging the included **Render Streaming Services** prefab into your Unity scene that you would like to stream and setting up the connect to the WebRTC server.

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