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GameID and Camera Resolution

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@vmohan7 vmohan7 released this 11 Aug 03:08
· 15 commits to master since this release

SDK Changes

  • Listen for Camera Resolution Data about the connected VR headset and dynamically update resolution accordingly
  • Removed Editor Script to auto-import HDRP as it was triggering an infinite import loop
  • Added Package Requirement for Newton JSON
  • Added New GameID to allow the ability to filter for clients looking for a specific game

Web Client Changes on fusedvr.com/rendering

  • Added new optional GameID field on client to select what game clients want to connect with
  • Added new Disconnect button to disconnect from server
  • Enter VR is only shown when connected with the server
  • Client now sends Camera Resolution to Unity
  • Fixed Issue where Connect to Cloud button disappeared if failed to connect to server