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Added
Added a new ClientStreamer.cs file that is responsible for managing the streams for a given player
Added a new BlockchainData.cs script to make it easier to integrate with new Block Chain integrations with client
It is now possible to send Blockchain transactions to each client and wait for a response from the blockchain
Changed
MAJOR Revised the Render Streaming Service prefab. The new prefab is a single game object and now requires player prefabs, which will be spawned when a player connects. This change was made to support multi-players / devices
Upgraded to Render Streaming version : 3.1.0-exp.1
VRInputManager now listens for Blockchain data and passes along to the BlockchainData script.
VRBroadcast now exposes a Max Connection / Player Prefab field in addition to GameID (see README for more details).