This repository has been archived by the owner on May 26, 2024. It is now read-only.
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This removes a traceback during startup when PlayerCache.dat doesn't exist, and then creates it (apparently what the code was designed to do using
try/catch
)However, the code runs at a time when I'm not sure it could get a Player UUID anyway (startup? common?) and it then doesn't store anything but "DATA" anyway.
Someone who knows something may recommend I just yeet the whole thing entire.