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description: How LinuxGSM handles IP addresses | ||
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# IP Address Configuration | ||
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{% hint style="info" %} | ||
Make sure you understand basic [IP addressing](../networking/ip-address.md). | ||
{% endhint %} | ||
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By default, LinuxGSM will use the [0.0.0.0](../networking/ip-address.md#0.0.0.0) meta-address. This behavior will allow the game server to bind to **all** interfaces and allow LinuxGSM to [quer](../commands/monitor.md)[y](../commands/monitor.md) all available IP addresses. If there are multiple IP addresses available, [details](../commands/details.md) will display 0.0.0.0.  | ||
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Internet IP: LinuxGSM will try to gather the server's internet IP address to be shown in [details](../commands/details.md). | ||
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Specific IP: If a specific IP address needs to be set it can be done using the `ip` setting in the [LinuxGSM ](linuxgsm-config.md)or [game server ](game-server-config.md)config files. Depending upon the game server this will allow it to _bind_ to a specific IP address | ||
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Display IP: If you want to change the IP address displayed in alerts you can use the [displayip](../alerts/#display-ip). |
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