- Script created by Gamet, some code remixed from CSGExport plugin by Xtremezero.
- This plugin adds an export button when selecting NavigationMeshInstance Node.
- Exported object name ends with "-navmesh" so Godot will import it as navigation mesh automatically*.
- *You should import .obj file as Scene.
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Gamestus/godot-navmesh-to-obj
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