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Build per OS

Build per OS #133

Workflow file for this run

name: Build per OS
on:
workflow_dispatch:
jobs:
build:
env:
GRPC_BUILD_ENABLE_CCACHE: "ON"
runs-on: ${{matrix.host}}
strategy:
fail-fast: false
matrix:
target: [Android, iOS, OSX, Linux, Windows]
build_type: [Debug, Release]
include:
- target: Linux
host: ubuntu-latest
- target: Windows
host: windows-latest
- target: OSX
host: macos-latest
- target: Android
host: ubuntu-latest
- target: iOS
host: macos-latest
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: "recursive"
- name: Set clang as the default compiler
if: ${{ matrix.host == 'ubuntu-latest' }}
run: |
sudo update-alternatives --install /usr/bin/cc cc $(which clang) 100
sudo update-alternatives --install /usr/bin/c++ c++ $(which clang++) 100
sudo update-alternatives --set cc $(which clang)
sudo update-alternatives --set c++ $(which clang++)
- name: Install Linux host dependencies
if: ${{ matrix.host == 'ubuntu-latest'}}
run: |
sudo apt install ccache ninja-build -y
sudo apt install vulkan-tools vulkan-validationlayers-dev libvulkan-dev -y
echo "CMAKE_GENERATOR=Ninja" >> $GITHUB_ENV
- name: Install Windows host dependencies
if: ${{ matrix.host == 'windows-latest'}}
run: |
choco install ccache -A
- name: Install Darwin host dependencies
if: ${{ matrix.host == 'macos-latest'}}
run: |
brew install ccache ninja
echo "CMAKE_GENERATOR=Ninja" >> $GITHUB_ENV
- name: Add Darwin toolchain
if: ${{ matrix.target == 'OSX'}}
run: rustup target add x86_64-apple-darwin
- name: Add iOS toolchain
if: ${{ matrix.target == 'iOS' }}
run: |
rustup toolchain install nightly-aarch64-apple-darwin
rustup component add rust-src --toolchain nightly-aarch64-apple-darwin
rustup target add aarch64-apple-ios
- name: Add Android toolchain
if: ${{ matrix.target == 'Android' }}
run: |
rustup target add aarch64-linux-android
- name: Install bindgen
run: cargo install cbindgen
- name: Add Rust target
run: rustup target add wasm32-unknown-emscripten
- name: Configure CMake for Mac x86
if: ${{ matrix.target == 'OSX'}}
run: cmake -S build/${{matrix.target}} -B build/${{matrix.target}}/${{matrix.build_type}} -DCMAKE_BUILD_TYPE=${{matrix.build_type}} -DPLATFORM=MAC
- name: Configure CMake for iOS
if: ${{ matrix.target == 'iOS'}}
run: cmake -S build/${{matrix.target}} -B build/${{matrix.target}}/${{matrix.build_type}} -DCMAKE_BUILD_TYPE=${{matrix.build_type}} -DPLATFORM=OS64
- name: Configure CMake
if: ${{ matrix.target != 'OSX' && matrix.target != 'iOS' }}
run: cmake -S build/${{matrix.target}} -B build/${{matrix.target}}/${{matrix.build_type}} -DCMAKE_BUILD_TYPE=${{matrix.build_type}}
- name: Build project
run: cmake --build build/${{matrix.target}}/${{matrix.build_type}} --config ${{matrix.build_type}} -j