Releases: Gittified/null_offroad
Releases · Gittified/null_offroad
v1.3.0
- Add option to configure wheel type as bypass for the effect
- You are now able to configure intensity multipliers per material type, please read the example in the config!
Full Changelog: v1.2.1...v1.3.0
For those who know
SHA256: 95a337a706d3eaa07291434c7d6a4a15b62c1b3f4e5cd0e38c820c9026fd34d2
(null_offroad.zip)
v1.2.1
- Check if entity exists before accessing its state.
- Added some default materials to the list of allowed roads.
- Removed null sub native from codebase.
Full Changelog: v1.2.0...v1.2.1
For those who know
SHA256: c30e18897eadfa7f10c3d7499a915a9f413b3dfda159adca1f0d0ca307897707
(null_offroad.zip)
v1.2.0 (config)
- Added intensity multiplier to easily modify the effect
- Remade config file to provide better instructions
- Added language to configuration
Full Changelog: v1.1.0...v1.2.0
For those who know
SHA256: fa1cf1476d78acc9cde0fcb258cc26e1f51c6c4df1f60174e6e94407ed187074
(null_offroad.zip)
v1.1.0
- Fixed some minor issues
- Script works fully standalone out of the box
- Added config option to manually add bypass vehicles
- Improved debugging
Full Changelog: v1.0.1...v1.1.0
For those who know
SHA256: 610b42882cdfb42155de2597e00ad650c7d9e72d4e2506419545f7a39f388d37
(null_offroad.zip)
v1.0.1 (Update checker)
Full Changelog: v1.0.0-beta...v1.0.1
v1.0.0-beta
Initial features release
Full Changelog: https://github.com/Gittified/null_offroad/commits/v1.0.0-beta