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Open in GitHub Codespaces

Drupal 10 Starter

Starter repo for Drupal 10 development. This starter is an opinionated approach, with the following concepts and tools:

  1. ddev should be the only requirement, and every operation should happen inside ddev's containers. For example, one should not ever need to execute commands such as composer install from the host machine. Instead we have ddev composer install. The advantage is that we have a consistent, reproducible and shareable environment, so developers don't have to lose time over configuration of their host machine.
  2. Robo is the task manager, and is favored over Bash scripts. The reason for this is that it's assumed PHP developers are more comfortable with PHP than Bash, and it provides us with easier iteration, reading and manipulating yaml files, pre-defined tasks, etc.
  3. We use Travis-CI for continuous integration. A pre-configured and working .travis.yaml is part of this repo.
  4. We use Pantheon for hosting. A ddev robo deploy:pantheon will take care of deployments. See more under "Deploy to Pantheon" section.
  5. We use Pluggable Entity View Builder to define how an entity should look like. See example.

GitHub Codespaces

You can open this project in GitHub Codespaces by clicking the badge at the top of this README. This will open a Codespace with the project already cloned and ready to go.

Once the installation is complete (takes about 10 minutes), you can use ddev login to log in to the site as admin user using your default browser.

Local Installation

The only requirement is having DDEV installed.

ddev composer install
cp .ddev/config.local.yaml.example .ddev/config.local.yaml
ddev restart

Once the Drupal installation is complete you can use ddev login to log in to the site as admin userusing your default browser.

Default content management

This project uses drupal/default_content module to manage the installation (default) content. The following entity types are currently managed by the default_content module:

  • node
  • menu_link_content
  • block_content
  • taxonomy_term
  • user
  • media
  • file

Export new content

If you wish to add new content to be installed on the next installation of the site, for example a node, follow these steps:

  1. Create the entity in the freshly installed site.
  2. Verify that it's complete and finalized for exporting.
  3. Get the new entity's UUID (you may wish to enable devel, or use ddev mysql)
  4. Add the new entity's UUID to server_default_content.info.yml under the correct heading
  5. Enable server_default_content module
  6. Run ddev drush dcem server_default_content
  7. Check git, ensure the new yml file is created. Now simply commit the new file.

Updating existing content

If you wish to update an existing default content then simply run the steps 5-7 above. The only thing to be aware of is that the above steps use a mass export functionality of default_content module. If you wish to re-export only a single node without including the changes to other entities, there's a different drush command which allows you to export a single entity. However this method is not recommended, as things can get inconsistent and potentially out of sync.

Please refer to the Default content documentation

Theme Development

By default, ddev restart compiles the theme using Robo (ddev robo theme:compile-debug)

This is used only for watching Tailwind styles, it's not compiling js, images, etc.

On the local development environment, which is using TailWind's JIT (Just-In-Time), execute:

ddev theme:watch

This will compile Tailwind and keep watching for any changes.

When running ddev robo theme:compile it will purge any TailWind's CSS class which is not found in the code, twig, or under tailwind.config.js whitelist property.

The directory structure:

  • src/ - put all source stylesheets images, fonts, etc here.
  • dist/ - .gitignore-ed path where the compiled / optimized files live, the theme should refer the assets from that directory.

For theme development, it's advisable to entirely turn off caching: https://www.drupal.org/node/2598914

Breakpoints and Responsive Images

It is advised to use Drupal's Responsive image module.

If there are new breakpoints added, or existing breakpoints updated in server_theme/tailwind.config.js, you must ensure to also update the Drupal breakpoints configuration file for the theme server_theme.breakpoints.yml so that the media queries for the responsive images are in sync with tailwind's. It is advisable to finalize this configuration before any responsive image styles get added, otherwise you will need to ensure the existing responsive image styles are also re-configured for the new/updated breakpoints.

Currently, the breakpoints are configured to follow Tailwind's breakpoints for example sm, md, etc.

How to get dimensions for, and configure the responsive image styles

This process should be done as a last step of a "wiring" of the frontend component with Drupal. This is because we rely on the frontend component for our dimensions. These are guidelines to usually follow, but not set in stone, it's always a bit of a judgement call:

  1. Figure out the rules.

    Each frontend component which outputs a user-uploaded content image is unique design-wise, so you should study the design closely or contact the designer for any clarifications of how an image should transform at various widths. For example whether the image height is static (i.e. always 400px), or whether there is a max width for the full width hero image.

  2. Figure out the biggest dimensions needed for each breakpoint.

    Now that we know the rules, we can figure out the biggest dimension image needed for each of our breakpoints. You should always start with mobile. Go to the styleguide page (or any output of the component) and set your browser to the highest dimension of the breakpoint. For example on Mobile it's 639px, because at 640px the sm breakpoint starts, for md it's 1023px as the lg breakpoint starts at 1024px. Now just check the image dimension output and note the width and height.

  3. Create the image styles for each breakpoint.

    Now that we have all the needed information, we can create the image styles. For naming we use this style, but you're free to figure out your own method as long as it's consistent:

    • Label: [Component name] [breakpoint] [multiplier] ([width]x[height)

      The width and height isn't necessary, we simply add it for aesthetics.

    • Machine name: [component_name]_[breakpoint]_[multiplier]

    • Example:

      • Hero md 1x (900x600) - hero_md_1x (Scale and Crop)
      • Content image md 2x (1800w) - content_image_md_2x (Scale only)

    Note: For the 2x multiplier, simply double the dimensions.

  4. Create the responsive image style.

    Use the server_theme's breakpoints when creating the responsive image style and assign the image styles created in step3 to each breakpoint.

  5. Finally use the responsive image style in the wire-up of the component with Drupal. With PEVB, see BuildFieldTrait::buildMediaResponsiveImage().

Solr

The starter kit comes out of the box with Solr.

Index cleanup

It can happen that an index is polluted and Search API cannot restore it using "Delete all indexed items". Then there's a Drush command of the integration module to reset the index, drop all data inside:

ddev exec terminus remote:drush gizra-drupal-starter.qa search-api-pantheon:force-cleanup

Then you can re-index the data and check the sanity of the search.

PHPCS (Code Sniffer)

ddev phpcs

Tests

For testing we use Drupal Test Traits (DTT), as it allows a very fast and convinent way of testing existing installation profiles. See the example test.

# Run all tests
ddev phpunit

# Run a single test file
ddev phpunit --filter ServerGeneralHomepageTest

# Run a single method from a test file.
ddev phpunit --filter testHomepageCache web/modules/custom/server_general/tests/src/ExistingSite/ServerGeneralHomepageTest.php

We also have capability to write tests which run on a headless chrome browser with Javascript capabilities. See Drupal\Tests\server_general\ExistingSite\ServerGeneralSelenium2TestBase for the test base, and Drupal\Tests\server_general\ExistingSite\ServerGeneralHomepageTest for the example implementation. By extending the above base class you can also take screenshots using the takeScreenshot() method. This captures and saves the screenshot in /web/sites/simpletest/screenshots. Note: You should not leave calls to takeScreenshot in the codebase when committing, this is meant only for local debugging purposes.

You can also watch what the tests are doing in the browser using noVNC. To do so, simply open a browser and open https://drupal-starter.ddev.site:7900 and click Connect. The password is secret. Now simply run the tests and you can see the test running in the browser.

Debugging

Visual Studio Code instructions

  1. Enable xdebug by running ddev xdebug on
  2. Copy .vscode/launch.json.example to .vscode/launch.json
  3. Run Visual Studio Code and load the project folder. File -> Open Folder...
  4. Enabled the debugger by selecting the command: Debug: Start Debbuging

Check the DDEV documentation if you are using other IDE or want to know more about this feature.

Deploy to Pantheon

Pantheon Setup

Follow the steps listed in .ddev/providers/pantheon.yaml. Make sure to add the correct site name under environment_variables.project.

There's a Robo command to do the entire process of creating a new project:

ddev robo bootstrap:project <project_name> <github_repository_url> <terminus_token> <github_token> [<docker_mirror_url> [<http_basic_auth_user> [<http_basic_auth_password>]]]

See the details here.

As this repository gets copied several times, for different projects, it gets tedious to port small fixes. For larger-scale changes, due to conflicts and per-project considerations, we need to apply changes manually., However for tiny, trivial changes, such as Travis fixes, we have the following tool:

# Go to the root of all the projects
cd /home/user/your-projects
# If no export is provided, command will ask entering manually the names.
export REPOSITORIES=[client1 client2 client3]
/path/to/starter/scripts/mass_patch.sh [gh_token_that_can_create_prs] /tmp/our-little-patch "PR title"

This must be executed natively (i.e. no inside ddev ssh). It will try to refresh the working copies there and apply the patch. If it succeeds, it opens a pull request in the destination repository. That provides a fast track to spread changes for those parts of the Starter Kit that typically remain unchanged after cloning (CI scripts, testing scripts, DDEV configuration and commands, and so on).

You can also specify the repositories using a configuration file:

cp scripts/mass_patch.example.config.sh scripts/mass_patch.config.sh

Then edit scripts/mass_patch.config.sh and add the proper project names.

Create your site

Then, you can create a new site in Pantheon which can also be done with a terminus command:

ddev exec terminus site:create my-site "My Site" "Drupal 10 Start State"

Change to nested docroot structure

To allow Pantheon to work with composer managed sites and recognize the web directory, we need to follow the Pantheon instructions

When following the instructions, clone the pantheon repository in the required location with this command:

git clone ssh://codeserver.dev.<long-hash>.drush.in:2222/~/repository.git .pantheon

In order to successfully install and import configuration you will need to add the config directory in the web/sites/default/settings.php file:

$settings['config_sync_directory'] = dirname(DRUPAL_ROOT) . '/config/sync';

Executing

In case you haven't done so before, make the DDEV container aware of your ssh.

ddev auth ssh

Install the Site with the Profile

After first deploy, you will want to install the site: ddev robo deploy:pantheon-install-env dev

This command is also useful if a deployment got stuck due to non-deployable config changes, so it can reboot the environment from scratch.

Pantheon's settings.php

During the deployments, web/sites/default/settings.pantheon.php gets copied to web/sites/default/settings.php into the Pantheon repository, so any kind of configuration override (SMTP credentials, dev mode alterations) can be injected to that file.

Deploy Environments

To Deploy to a Pantheon environment (e.g. TEST or LIVE) you can use

# With no argument, deploys to TEST.
ddev robo deploy:pantheon-sync

# Deploy to LIVE.
ddev robo deploy:pantheon-sync live

Release notes

Deployments should imply a release, you can generate a release notes based on tags. In order to provide verbose release notes, it is required to create a personal access token. At the token creation page, grant repo scope (all permissions) to the new token.

To have the token for all projects in one step, you can edit the global DDEV configuration file:

ddev config global --web-environment-add="GITHUB_USERNAME=your_github_username"
ddev config global --web-environment-add="GITHUB_ACCESS_TOKEN=your_github_access_token"

Then you can generate a changelog using

ddev robo generate:release-notes

Or you can specify a tag that's the base of the comparison.

ddev robo generate:release-notes 0.1.2

One line in the changelog reflects one merged pull requests, and the command assembles it from the Git log.

Automatic Deployment to Pantheon

In order to deploy upon every merge automatically by Travis, you shall:

  1. Initiate QA (qa branch) multidev environment for the given project.
  2. Double-check if ./.ddev/providers/pantheon.yaml contains the proper Pantheon project name.
  3. Get a Pantheon machine token (using a dummy new Pantheon user ideally, one user per project for the sake of security)
  4. Get a GitHub Personal access token, it is needed for Travis CLI to authenticate. It will be used like this: travis login --pro --github-token=. Also it will be used to post a comment to GitHub to the relevant issue when a merged PR is deployed, so set the expiry date far in the future enough for this.
  5. ddev robo deploy:config-autodeploy [your terminus token] [your github token]
  6. git commit -m "Deployment secrets and configuration"
  7. Add the public key in travis-key.pub to the newly created dummy Pantheon user
  8. Actualize public static string $githubProject = 'Gizra/the-client'; in the RoboFile.php.

Optionally you can specify which target branch you'd like to push on Pantheon, by default it's master, so the target is the DEV environment, but alternatively you can issue: ddev robo deploy:config-autodeploy [your terminus token] [your github token] [pantheon project name] [gh_branch] [pantheon_branch]

After you have automatic deployment for a project, you are able to deploy to Pantheon test and live using Git tags. git tag 0.1.2 will imply a deployment to the test environment (and dev - as enforced by Pantheon). git tag 0.1.2_live will imply a deployment to live. In order to make it fast, you need to first create the tag that deploy to test, then you need to tag the same commit with a tag suffixed with _live.

Excluding Warnings in Deployment

During deployment, Drupal status page warnings are posted to GitHub as a comment. However, there might be some warnings that are deemed acceptable or are already acknowledged and do not need to be posted. To maintain a cleaner feedback loop, you can maintain an exclude list to filter out these acceptable warnings.

To set up an exclude list:

In your .travis.yml, set the DEPLOY_EXCLUDE_WARNING environment variable with a list of warnings to exclude. The warning names should be separated by a | character.

Example:

env:
global:
- DEPLOY_EXCLUDE_WARNING="Search API|Another"

The deployment script will read this environment variable and exclude the specified warnings when posting to GitHub.

Pulling DB & Files From Pantheon

ddev auth ssh

# Pull DB & Files
ddev pull pantheon

Stage File Proxy

If you don't want to copy production files locally, you can enable stage_file_proxy module. It saves you time and disk space by sending requests to your development environment's files directory to the production environment and making a copy of the production file in your development site.

Configure the origin path at /admin/config/system/stage_file_proxy.

Migrate

There are existing migrations that help setup a typical site, and act as an example. Whenever working on the migration, and changing their configuration you will need to re-sync the config, and re-run the migrations.

ddev drush en server_migrate -y
ddev drush config-import --partial --source=modules/custom/server_migrate/config/install/ -y
ddev drush migrate:rollback --all
ddev drush migrate:import --group server
# Set the homepage.
ddev drush set-homepage

Flood Control

As the project uses Redis, it is not possible to use the SQL console to reset flood table. There's a custom DDEV command to help with that. Usages:

ddev pantheon-flood-flush
ddev ddev-flood-flush

Purges all the entries from Pantehon's live environment or DDEV's own Redis.

ddev pantheon-flood-flush test

Purges all the entries from Pantheon's test environment.

ddev pantheon-flood-flush test 193.165.2.3
ddev ddev-flood-flush 193.165.2.3

Purges entries related to IP 193.165.2.3 from Pantheon's test environment, or alternatively from DDEV's own Redis.

DDOS attack mitigation

If you experience a site outage or a slowdown, you should consider DDOS attack as a possible root cause.

ddev robo security:check-ddos

Will provide a list of top IP address by number of requests. If the top few IP addresses issue the majority of the requests, spot check a few requests from the access log, then ban those IPs if they issue malicious requests. Check web/sites/default/settings.pantheon.php on how to block individual IPs on Pantheon.

If that simple check if not enough, if there's uncertainity, goaccess can help to understand the nature of the traffic. You can run goaccess with this command:

ddev robo security:access-log-overview

Importing/Exporting translations

There are 2 types of translations that we manage in this site by code. These are:

  • UI translations
  • Config translations

UI translations

UI translations are strings that pass through TranslatableMarkup basically. They are defined mostly in twig files and in PHP classes. The UI translations files are in config/po_files directory:

  • ar.po
  • es.po

Exporting UI translations

When new translatable strings are added, a dev should:

  • Enable potx module ddev drush en potx
  • Export the translation strings from the file. For example, if you added a new string in server_general.module:
    • drush potx --files modules/server_general/server_general.module
    • Open web/general.pot file, copy the new translatable string you added and paste it into each language po file.
  • Provide the updated po file to the translators.

Once these are translated by translators and provided back to devs, devs will need to simply commit the changes.

Importing UI translations

These files are imported automatically on deploys to Pantheon. And on ddev if you have exec: robo locale:import in your ddev's config.local.yaml they will be imported on ddev start.

To run the import manually on ddev: ddev robo locale:import.

Config translations

Config translations are for translating config entities, such as a Node Type. The Config translations files are in config/po_files directory and the file names end with _config:

  • ar_config.po
  • es_config.po

Exporting Config translations

When new modules are installed, or new configuration is added to the site, a dev should re-export the config translations and provide it to a translator for updating.

First you must identify the strings which will need to be added to the list of translatable config strings. To do this simply update the managed-config.txt file and add the config name (without the .yml) followed by a colon and the config key that you want to translate. For example, to add "News" node type's bundle label to the list, simply add node.type.news:name to the file in a new line.

Then you need to run ddev robo locale:export-from-config which will update the config po files.

Importing Config translations

These files are not imported automatically. When a dev receives updated *_config.po file, they need to manually import the po file.

To import the config translations:

  • Run ddev robo locale:import-to-config
  • Run ddev drush config:export
  • Review & commit the config changes

Two-factor Authentication (TFA)

TFA is enabled for the Administrator and Content editor users. The default settings under /admin/config/people/tfa define "Skip Validation" is 1. That is, when a privileged user will login, they must enable their TFA. Otherwise, on a second login, they will already be blocked. A site admin may reset their validation tries under the /admin/people page. The TFA method that is enabled is one that uses Google authenticator (or similar).

WAF - Crowdsec

It is recommended to use a proper WAF, either from Cloudflare, or from another vendor, but for smaller sites, it is not always possible. Crowdsec is integrated to protect the client sites from known malicious visitors. If used in conjuction with Cloudflare or with other type of gateway that hides the originating address, you need to make sure Drupal is aware of the real IP of the visitors.