For Godot 4 support see TiltFiveGodot4
TiltFiveGodot is GDNative extension for the Godot engine to connect to the Tilt Five system. It implements Godot's ARVRinterface and has GDNative class called TiltFiveManager for scripts to connect glasses and handle connection events.
Currently only Windows 10/11 is supported because that is the only platform supported by Tilt Five. T5 linux support is supposed to come at some point in the future and support for that platform will revisited when it becomes available.
Make sure you have SCons installed and a C++20 compatible compiler like Visual C++ 2022.
After cloning this repository be sure to get and build the submodules
git submodule init
git submodule update
cd godot-cpp
git submodule init
git submodule update
scons
scons target=release
Scons should be run from an environment that has the Microsoft x64 development tools setup.
scons target=[debug | release]
Build the shared library. Result is inbuild\bin
scons example target=[debug | release]
Copy build products to theexample\addons\tilt-five
scons zip target=[debug | release]
Create a zip archive ofexample\addons
Note that currently due to bugs the zip archive is not compatible with godot's import function.
After building the example you should be able to open the Godot project in the example directory and run the default scene.
If you want to use the extension in your own project follow these steps.
-
Copy
example\addons
to your own projects root directory. -
From
addons\tilt-five\scenes
load thet5-scene
and run. -
From here you should be able to follow documentation for usage of Godot's AR/VR system.
- Uses the godot-cpp headers
- Uses the Tilt Five NDK
- Better docs and examples
This was written by referring a lot to GodotVR code and reading Godot's source code.