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Godot XR Tools 2.2

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@BastiaanOlij BastiaanOlij released this 19 Oct 03:29
· 366 commits to master since this release
96361bb
  • Changed default physics layers to make more sense (minor breaking change)
  • Replaced Center On Node property with PickupCenter node you can place
  • Made Object_pickable script work by itself and registers as class XRToolsPickable
  • New Object_interactable convenience script that registers as class XRToolsInteractable that reacts to our pointer function
  • Removed ducktype switch from pointer, pointer will use signals over ducktyping automatically (minor breaking change)