Requires Unity 2019.3.12f. Currently untested on other versions.
The repository should be openable as a Unity project.
The first time you open Luminaire, you need to point it to your game directory. Go to Edit>Project Settings>Luminaire and select the game's executable.
Once Luminaire is configured, you can import Entity Packages (.exml files) by going to Luminaire>Import Entity Package.
- Entity Package exporting is yet to be implemented.
- Some property types still aren't properly supported.