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Fire Sound Effects
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YourPalHolidays committed Feb 25, 2024
1 parent f03eeee commit 26f17ef
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Showing 5 changed files with 5 additions and 2 deletions.
3 changes: 2 additions & 1 deletion baystation12.dme
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#include "code\modules\halo\clothing\donor_innie.dm"
#include "code\modules\halo\clothing\donor_unsc.dm"
#include "code\modules\halo\clothing\earplugs.dm"
#include "code\modules\halo\clothing\human_covenant_gear.dm"
#include "code\modules\halo\clothing\insurrectionists.dm"
#include "code\modules\halo\clothing\jetpacks.dm"
#include "code\modules\halo\clothing\jumpsuits.dm"
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#include "code\modules\halo\weapons\MA3.dm"
#include "code\modules\halo\weapons\MA37.dm"
#include "code\modules\halo\weapons\MA5B.dm"
#include "code\modules\halo\weapons\XM98.dm"
#include "code\modules\halo\weapons\melee.dm"
#include "code\modules\halo\weapons\plastic_explosives.dm"
#include "code\modules\halo\weapons\railrifle.dm"
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#include "code\modules\halo\weapons\spartan_laser.dm"
#include "code\modules\halo\weapons\SRS99.dm"
#include "code\modules\halo\weapons\unsc_plasma.dm"
#include "code\modules\halo\weapons\XM98.dm"
#include "code\modules\halo\weapons\attachments\barrel.dm"
#include "code\modules\halo\weapons\attachments\general_attachments.dm"
#include "code\modules\halo\weapons\attachments\lights.dm"
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Binary file added code/modules/halo/sounds/lmg_fire.ogg
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Binary file added code/modules/halo/sounds/pelican_fire.ogg
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2 changes: 2 additions & 0 deletions code/modules/halo/vehicles/types/pelican.dm
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icon_state = "chaingun_obj"
item_state = "chaingun_obj"

fire_sound = 'code/modules/halo/sounds/pelican_fire.ogg'
fire_delay = 8

burst = 10
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magazine_type = /obj/item/ammo_magazine/pelican_chaingun

fire_sound = 'code/modules/halo/sounds/pelican_fire.ogg'
fire_delay = 8

burst = 12
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2 changes: 1 addition & 1 deletion code/modules/halo/weapons/M739.dm
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load_method = MAGAZINE
magazine_type = /obj/item/ammo_magazine/m739/m118
allowed_magazines = list(/obj/item/ammo_magazine/m739)
fire_sound = 'code/modules/halo/sounds/Assault_Rifle_Fire_New.wav'
fire_sound = 'code/modules/halo/sounds/lmg_fire.ogg'
reload_sound = 'code/modules/halo/sounds/UNSC_Saw_Reload_Sound_Effect.ogg'
one_hand_penalty = -1
dispersion = list(0.2, 0.2, 0.2, 0.2, 0.3, 0.3, 0.3, 0.3, 0.4, 0.4, 0.4, 0.5)
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