Skip to content

Commit

Permalink
Revert "Various Additions"
Browse files Browse the repository at this point in the history
This reverts commit 97c52cf.
  • Loading branch information
YourPalHolidays committed Nov 4, 2024
1 parent 97c52cf commit f4f9247
Show file tree
Hide file tree
Showing 18 changed files with 9 additions and 19 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -86,7 +86,6 @@ GLOBAL_LIST_INIT(first_names_jiralhanae, world.file2list('code/modules/halo/cove
/datum/unarmed_attack/brute_punch
attack_verb = list("clobbers", "smashes", "backhands", "punches", "slams")
attack_noun = list("fist")
attack_sound = 'code/modules/halo/sounds/punch_sfx/brute_punch_1.ogg'
eye_attack_text = "fingers"
eye_attack_text_victim = "digits"
damage = 25
Expand Down
2 changes: 0 additions & 2 deletions code/modules/halo/covenant/structures_machines/closet.dm
Original file line number Diff line number Diff line change
Expand Up @@ -3,8 +3,6 @@
name = "storage crate"
desc = "It's a basic storage unit for the Covenant."
icon = 'code/modules/halo/covenant/structures_machines/crate_tall.dmi'
open_sound = 'code/modules/halo/sounds/object_sfx/covenant_crate_open.ogg'
close_sound = 'code/modules/halo/sounds/object_sfx/covenant_crate_close.ogg'

/obj/structure/ore_box/covenant
icon = 'code/modules/halo/covenant/structures_machines/crate_tall.dmi'
Expand Down
Binary file modified code/modules/halo/covenant/structures_machines/light.dmi
Binary file not shown.
4 changes: 1 addition & 3 deletions code/modules/halo/covenant/structures_machines/storage.dm
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,4 @@
icon = 'code/modules/halo/covenant/structures_machines/crate_short.dmi'
icon_state = "Covie Crate Closed"
icon_closed = "Covie Crate Closed"
icon_opened = "Covie Crate Open"
open_sound = 'code/modules/halo/sounds/object_sfx/covenant_crate_open.ogg'
close_sound = 'code/modules/halo/sounds/object_sfx/covenant_crate_close.ogg'
icon_opened = "Covie Crate Open"
Binary file removed code/modules/halo/sounds/brute_shot_melee.ogg
Binary file not shown.
Binary file removed code/modules/halo/sounds/energy_sword_hit.ogg
Binary file not shown.
Binary file removed code/modules/halo/sounds/mauler_melee.ogg
Binary file not shown.
Binary file removed code/modules/halo/sounds/mauler_reload.ogg
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file removed code/modules/halo/sounds/punch_sfx/brute_punch_1.ogg
Binary file not shown.
Binary file removed code/modules/halo/sounds/spiker_melee.ogg
Binary file not shown.
Binary file removed code/modules/halo/sounds/spiker_reload.ogg
Binary file not shown.
9 changes: 2 additions & 7 deletions code/modules/halo/weapons/covenant/brute.dm
Original file line number Diff line number Diff line change
Expand Up @@ -71,8 +71,6 @@
load_method = MAGAZINE
handle_casings = CASELESS
fire_sound = 'code/modules/halo/sounds/Spikershotfire.ogg'
reload_sound = 'code/modules/halo/sounds/spiker_reload.ogg'
hitsound = 'code/modules/halo/sounds/spiker_melee.ogg'
burst = 3
edge = 1
sharp = 1
Expand Down Expand Up @@ -161,8 +159,6 @@
caliber = "mauler"
origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2)
fire_sound = 'code/modules/halo/sounds/mauler_firing.ogg'
reload_sound = 'code/modules/halo/sounds/mauler_reload.ogg'
hitsound = 'code/modules/halo/sounds/mauler_melee.ogg'
edge = 1
sharp = 1
force = 35
Expand Down Expand Up @@ -269,7 +265,7 @@

if(get_dist(A,user) > 1)
return

var/atom/throw_target = get_edge_target_turf(A, get_dir(user, A))
if(istype(A, /mob/living) && !islarge(A) || istype(A, /obj/item/))
var/atom/movable/AM = A
Expand All @@ -281,7 +277,7 @@
for(var/atom/movable/M in range(A,1))
if(M == user)
continue

if(M == A)
continue

Expand Down Expand Up @@ -317,7 +313,6 @@
icon_state = "bruteshot"
item_state = "blank"
pump_sound = null
hitsound = 'code/modules/halo/sounds/brute_shot_melee.ogg'
fire_delay = 10
max_grenades = 6
one_hand_penalty = -1
Expand Down
2 changes: 1 addition & 1 deletion code/modules/halo/weapons/covenant/melee.dm
Original file line number Diff line number Diff line change
Expand Up @@ -92,7 +92,7 @@
item_state_slots = list(
slot_l_hand_str = "[inhand_icon_state] l",
slot_r_hand_str = "[inhand_icon_state] r" )
hitsound = 'code/modules/halo/sounds/energy_sword_hit.ogg'
hitsound = 'code/modules/halo/sounds/Energyswordhit.ogg'
parry_slice_objects = 1

/obj/item/weapon/melee/energy/elite_sword/activate(mob/living/user)
Expand Down
2 changes: 1 addition & 1 deletion config/example/admins.txt
Original file line number Diff line number Diff line change
Expand Up @@ -5,4 +5,4 @@
# Ranks can be anything defined in admin_ranks.txt ~Carn #
######################################################################

farfromthetsar - Host
# not_a_user - Admin
6 changes: 3 additions & 3 deletions config/example/config.txt
Original file line number Diff line number Diff line change
Expand Up @@ -136,10 +136,10 @@ ALLOW_ADMIN_OOCCOLOR
# ALLOW_METADATA

## allow players to initiate a restart vote
# ALLOW_VOTE_RESTART
ALLOW_VOTE_RESTART

## allow players to initate a mode-change start
# ALLOW_VOTE_MODE
ALLOW_VOTE_MODE

## min delay (deciseconds) between voting sessions (default 10 minutes)
VOTE_DELAY 6000
Expand Down Expand Up @@ -394,7 +394,7 @@ STARLIGHT 0

## Uncomment to enable map voting; you'll need to use the script at tools/server.sh or an equivalent for it to take effect
## You'll also likely need to enable WAIT_FOR_SIGUSR1 below
MAP_SWITCHING
# MAP_SWITCHING

## Uncomment to enable an automatic map vote and switch at end of round. MAP_SWITCHING must also be enabled.
# AUTO_MAP_VOTE
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -809,7 +809,7 @@
"pC" = (/obj/structure/closet/crate/covenant{name = "Building Supplies"},/obj/item/stack/material/glass/phoronrglass/ten,/obj/item/stack/material/glass/phoronrglass/ten,/obj/item/stack/material/glass/phoronrglass/ten,/obj/item/stack/material/glass/phoronrglass/ten,/obj/item/stack/material/glass/phoronrglass/ten,/obj/item/stack/material/glass/phoronrglass/ten,/obj/item/stack/material/steel/fifty,/obj/item/stack/material/nanolaminate/fifty,/obj/item/stack/material/nanolaminate/fifty,/obj/item/stack/material/steel/fifty,/obj/item/stack/material/steel/fifty,/obj/item/stack/material/steel/fifty,/obj/item/stack/material/nanolaminate/fifty,/obj/item/stack/material/nanolaminate/fifty,/turf/simulated/floor/covenant{icon_state = "cov_floor"},/area/covenant_light_cruiser/centralengine)
"pD" = (/obj/structure/closet/covenant{name = "Mining Equipment Storage Crate"},/obj/item/weapon/pickaxe/plasma_drill,/obj/item/weapon/pickaxe/plasma_drill,/turf/simulated/floor/covenant{icon_state = "cov_floor"},/area/covenant_light_cruiser/centralengine)
"pE" = (/turf/unsimulated/floor/covenant{icon_state = "cov_floor"},/area/covenant_light_cruiser/centralengine)
"pF" = (/obj/structure/closet/crate/covenant{name = "Light Tube Storage Crate"},/obj/item/weapon/storage/box/lights/tubes,/obj/item/weapon/storage/box/lights/tubes,/turf/simulated/floor/covenant{icon_state = "cov_floor"},/area/covenant_light_cruiser/centralengine)
"pF" = (/obj/structure/closet/crate/covenant,/turf/simulated/floor/covenant{icon_state = "cov_floor"},/area/covenant_light_cruiser/centralengine)
"pG" = (/obj/machinery/vending/armory/covenant/general/medical,/turf/simulated/floor/covenant{icon_state = "cov_floor"},/area/covenant_light_cruiser/mainmedicalbay)
"pH" = (/obj/machinery/light/invis,/obj/structure/ai_routing_node/cov,/obj/machinery/smartfridge/chemistry/covenant{density = 0; pixel_y = -32},/turf/simulated/floor/covenant{icon_state = "cov_floor"},/area/covenant_light_cruiser/mainmedicalbay)
"pI" = (/obj/structure/table/marble,/obj/machinery/newscaster/covenant{pixel_y = -32},/turf/simulated/floor/covenant{icon_state = "cov_floor"},/area/covenant_light_cruiser/vipquarters)
Expand Down

0 comments on commit f4f9247

Please sign in to comment.